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webpack.config.js
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57 lines (52 loc) · 1.17 KB
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const BrowserSyncPlugin = require('browser-sync-webpack-plugin');
const path = require("path");
const webpack = require("webpack");
// if using any plugins for both dev and production
var plugins = [
new BrowserSyncPlugin({
host: 'localhost',
port: 3000,
files: ['./index.html'],
server: { baseDir: ['./'] }
})];
var devPlugins = []; // if using any plugins for development
var prodPlugins = [
new webpack.DefinePlugin({
'process.env': {
'NODE_ENV': JSON.stringify('production')
}
}),
new webpack.optimize.UglifyJsPlugin({
compress: {
warnings: true
}
})
];
plugins = plugins.concat(
process.env.NODE_ENV === 'production' ? prodPlugins : devPlugins
)
module.exports = {
context: __dirname,
entry: "./lib/game.js",
output: {
path: path.resolve(__dirname, 'lib'),
filename: "bundle.js"
},
plugins: plugins,
module: {
loaders: [
{
test: [/\.jsx?$/, /\.js?$/],
exclude: /(node_modules|bower_components)/,
loader: 'babel-loader',
query: {
presets: ['env']
}
}
]
},
devtool: 'source-map',
resolve: {
extensions: [".js", ".jsx", "*"]
}
};