|
8 | 8 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
9 | 9 | <DebugType>portable</DebugType> |
10 | 10 | <GenerateDocumentationFile>True</GenerateDocumentationFile> |
11 | | - |
| 11 | + |
12 | 12 | <AllowedOutputExtensionsInPackageBuildOutputFolder>$(AllowedOutputExtensionsInPackageBuildOutputFolder);.pdb</AllowedOutputExtensionsInPackageBuildOutputFolder> |
13 | 13 |
|
14 | 14 | <CopyToLibraries Condition="'$(CopyToLibraries)'==''">true</CopyToLibraries> |
15 | 15 | </PropertyGroup> |
16 | 16 |
|
| 17 | + <PropertyGroup Condition="'$(GITHUB_ACTIONS)' == 'true'"> |
| 18 | + <ContinuousIntegrationBuild>true</ContinuousIntegrationBuild> |
| 19 | + <ResoniteInstallOnBuild>false</ResoniteInstallOnBuild> |
| 20 | + </PropertyGroup> |
| 21 | + |
17 | 22 | <PropertyGroup Condition="'$(ResonitePath)'==''"> |
18 | 23 | <ResonitePath>$(MSBuildThisFileDirectory)Resonite</ResonitePath> |
19 | 24 | <ResonitePath Condition="Exists('C:/Program Files (x86)/Steam/steamapps/common/Resonite/')">C:/Program Files (x86)/Steam/steamapps/common/Resonite</ResonitePath> |
20 | 25 | <ResonitePath Condition="Exists('$(HOME)/.steam/steam/steamapps/common/Resonite/')">$(HOME)/.steam/steam/steamapps/common/Resonite</ResonitePath> |
21 | 26 | <ResonitePath Condition="Exists('D:/Files/Games/Resonite/app/')">D:/Files/Games/Resonite/app</ResonitePath> |
22 | 27 | <ResonitePath Condition="Exists('G:/SteamLibrary/steamapps/common/Resonite/')">G:/SteamLibrary/steamapps/common/Resonite</ResonitePath> |
23 | | - <ResonitePath Condition="Exists('D:/SteamLibrary/steamapps/common/Resonite')">D:/SteamLibrary/steamapps/common/Resonite</ResonitePath> |
| 28 | + <ResonitePath Condition="Exists('D:/SteamLibrary/steamapps/common/Resonite')">D:/SteamLibrary/steamapps/common/Resonite</ResonitePath> |
24 | 29 | </PropertyGroup> |
25 | 30 |
|
26 | 31 | <PropertyGroup Condition="'$(GamePath)'==''"> |
27 | | - <GamePath>$(MSBuildThisFileDirectory)Game</GamePath> |
28 | | - <GamePath Condition="Exists('$(ResonitePath)')">$(ResonitePath)</GamePath> |
| 32 | + <GamePath>$(MSBuildThisFileDirectory)Game</GamePath> |
| 33 | + <GamePath Condition="Exists('$(ResonitePath)')">$(ResonitePath)</GamePath> |
29 | 34 | </PropertyGroup> |
30 | | - |
| 35 | + |
31 | 36 | <PropertyGroup Condition="'$(ResoniteCachePath)' == ''"> |
32 | 37 | <ResoniteCachePath Condition="Exists('S:/Resonite/')">S:/Resonite/</ResoniteCachePath> |
33 | 38 | <ResoniteCachePath Condition="Exists('D:/TempFiles/Resonite/')">D:/TempFiles/Resonite/</ResoniteCachePath> |
34 | 39 | </PropertyGroup> |
35 | 40 |
|
36 | 41 | <PropertyGroup Condition="'$(ResoniteDataPath)'==''"> |
37 | | - <ResoniteDataPath Condition="Exists('D:/TempFiles/Resonite/Data')">D:/TempFiles/Resonite/Data</ResoniteDataPath> |
| 42 | + <ResoniteDataPath Condition="Exists('D:/TempFiles/Resonite/Data')">D:/TempFiles/Resonite/Data</ResoniteDataPath> |
38 | 43 | </PropertyGroup> |
39 | 44 |
|
40 | 45 | </Project> |
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