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FuelCell.iOS.csproj
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22 lines (22 loc) · 1.08 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-ios</TargetFramework>
<OutputType>Exe</OutputType>
<SupportedOSPlatformVersion>11.2</SupportedOSPlatformVersion>
<CodesignKey>iPhone Developer</CodesignKey>
</PropertyGroup>
<ItemGroup>
<MonoGameContentReference Include="..\FuelCell.Core\Content\FuelCell.mgcb" Link="Content\FuelCell.mgcb" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FuelCell.Core\FuelCell.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5-preview.*" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5-preview.*" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
<Exec Command="dotnet tool restore" />
</Target>
</Project>