Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
12 changes: 6 additions & 6 deletions roadmap/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -103,29 +103,29 @@ This is a list of all known bounties currently [being worked on](https://github.

* **A first-person 3D game sample/starter-kit**

A reusable sample / starter-kit for developers to build a first person style game.
A reusable sample / starter-kit for developers to build a first-person style game.

* **A third-person 3D game sample/starter-kit**

A reusable sample / starter-kit for developers to build a third person style game.
A reusable sample / starter-kit for developers to build a third-person style game.

* **A network starter sample**

Building an example framework for building local or networked multi-player games.
Building an example framework for building local or networked multiplayer games.

* **A graphical/shader starter-kit**

A quick introduction to effects and shaders in MonoGame.

* **A custom editor sample**

A starter solution showing how to build an editor for MonoGame showcasing multiple editor windows, multiple viewports (in a single window), custom dialogs, docking windows?, rebuilding content and a simple undo/redo framework (which we may have one available for use).
A starter solution showing how to build an editor for MonoGame showcasing multiple editor windows, multiple viewports in a single window, custom dialogs, docking windows, rebuilding content and a simple undo/redo framework (which we may have one available for use).

* **A GUI integration tutorial**
With so many great GUI systems available for MonoGame, we could do with a tutorial showing how to integrate or build on teh best of them, such as IMGUI, NEX and so on.
With so many great GUI systems available for MonoGame, we could do with a tutorial showing how to integrate or build on the best of them, such as IMGUI, NEX and so on.

* **Texture Compression Content Pipeline**
The current texture compression systems does not work on `arm` based machines like the Apple M1/M2/M3. This bounty will upgrade the system to use [Basis Universal](https://github.com/BinomialLLC/basis_universal) which works across all supported Desktop plaforms.
The current texture compression systems does not work on `arm` based machines such as Apple Silicon Macs. This bounty will upgrade the system to use [Basis Universal](https://github.com/BinomialLLC/basis_universal) which works across all supported Desktop plaforms.

> [!NOTE]
> Have an idea for another bounty / sample or something that can make MonoGame even better, or a guide that you feel the community needs, then let us know on GitHub by raising a [Feature Request](https://github.com/MonoGame/MonoGame/issues/new?assignees=&labels=Feature+Request&projects=&template=02_feature_request.yml) and give us the details.
Expand Down