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Config update
1 parent ab206ef commit 94c3efc

15 files changed

Lines changed: 117 additions & 36 deletions

.gitignore

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@@ -94,6 +94,30 @@ config/darkmodeeverywhereshaders*
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config/ichunutil/themes/
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config/gtceu.yaml
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defaultconfigs/ftbultimine/ftbultimine-*.snbt
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config/sound_physics_remastered/soundphysics.properties
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config/sound_physics_remastered/sound_rates.properties
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config/sound_physics_remastered/reflectivity.properties
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config/sound_physics_remastered/occlusion.properties
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config/NoChatReports/README.md
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config/NoChatReports/NCR-ServerPreferences.json
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config/NoChatReports/NCR-Encryption.json
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config/NoChatReports/NCR-Common.json
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config/fastsuite.cfg
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config/fastbench.cfg
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config/everycomp-hazardous.toml
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config/createcasing-common.toml
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config/createmechanicalcompanion-common.toml
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config/createrailwaysnavigator-common.toml
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config/dragonlib-common.toml
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config/create_connected-common.toml
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config/CoroUtil/General.toml
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config/voicechat/category-volumes.properties
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config/voicechat/player-volumes.properties
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config/voicechat/translations.properties
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config/voicechat/voicechat-server.properties
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config/watut-common.toml
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config/watut-item-arm-adjustments.json
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config/watut-server.toml
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# Linux
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*~
@@ -112,12 +136,3 @@ $RECYCLE.BIN/
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.DS_Store
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.AppleDouble
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.LSOverride
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authlib-injector.log
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instance-lock.json
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instance.json
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kubejs_client_data.json
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libraries
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modpack-metadata.json
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servers.dat
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servers.dat_old
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versions

config/alltheleaks.json

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@@ -1,5 +1,10 @@
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{
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"preventSearchIgnoredItems": false,
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"ingredientDedupe": false,
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"resourceLocationDedupe": false
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"resourceLocationDedupe": false,
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"debugItemStackModifications": false,
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"logIntervalInMinutes": 10,
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"showSummaryOnDebugScreen": true,
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"memoryUsageWarningPercentage": 90,
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"debugThreadsStuck": false
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}

config/amendments-common.toml

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@@ -10,8 +10,6 @@
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[cauldron]
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#Enables enhanced cauldron
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enhanced_cauldron = true
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#Allows crafting items using cauldrons by clicking on them
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crafting = true
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#Allows dying cauldron water bedrock style and mixing them too
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dye_water = true
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#Max amount of items that 1 cauldron layer can recolor.This is a multiplier on top of vanilla crafting recipe amount
@@ -28,6 +26,12 @@
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potion_mixing_limit = 8
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#Makes cauldrons connect to fences
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connect_to_fences = true
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#Allows crafting items using cauldrons by clicking on them
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hand_crafting = true
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#Allows crafting items using cauldrons by throwing items in them
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in_world_crafting = true
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#Makes it so a dripstone drop only increments a cauldron by 1 layer(buttle) instead of a full bottle, making it just like a water cauldron
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consistent_lava_layers = false
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#Map of potion ids to their inverse ids. Used for potion mixing
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[cauldron.inverse_potions]
@@ -111,3 +115,22 @@
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#Allows lilypads to have any block placed ontop
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better_lilypads = true
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[fireball]
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#Adds dragons charge item
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dragon_charge = true
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#Makes fire & dragon charges have gravity
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gravity = true
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#Makes fire charges deflectable by punching
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deflectable = false
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#Allows throwing fire & dragon charges
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fire_charges_throwable = true
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#Makes dispensers shoot fire charges (the ones with gravity added by the mod) instead of blaze charges. Technically a breaking changes as it could break existing contraptions while allowing for new ones
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fire_charges_dispenser_behavior = true
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#Improves ghast & fire charges fireballs by giving them a unique explosion particles and set on fire on hit
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improved_explosions = true
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[snowball]
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#Allows snowballs to freeze entities on hit. Config is for how many ticks it will freeze
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#Range: 0 ~ 1000
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freeze_ticks = 35
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config/carbonconfig.cfg

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@@ -1,8 +1,15 @@
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[general]
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# Enables that CarbonConfig automatically adds Forge Configs into its own Config Gui System
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#​ Requires Restart
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B:enable-forge-support=true
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# Disables these mods from carbon configs Gui System.
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# This is mainly if a mod doesn't play well with Carbon Config it can be disabled/ignored
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# List of Blacklisted ModIds
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#​ Requires Restart
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A:mod-blacklist=
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# Allows to pick for a Custom Background for Configs that use the default Background
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#​ Must be one of [PLANKS, STONE, DIRT, SEA_PRISM, BUBBLE_CORAL, MISSING, NETHERRACK, RED_NETHER_BRICKS, TUFF, CALCITE, AMETHYST, GRANITE, POLISHED_ANDESITE, DEEPSLATE_BRICKS, PURPUR_PILLAR, RED_SAND, PACKED_ICE, CRYING_OBSIDIAN, CYAN_CONCRETE_POWDER, EXPOSED_COPPER, MUD, RAW_GOLD, RAW_IRON, HONEY, HONEY_COMB, HAY]
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E:custom-background=PLANKS

config/craftingtweaks-common.toml

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@@ -15,4 +15,6 @@
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mode = "DEFAULT"
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#Add mod ids here of mods that you wish to disable Crafting Tweaks support for.
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disabledAddons = []
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#Use an alternative client-side balancing algorithm. It might be faster, or it might be slower, depending on the input. Try it if regular client-side balancing is causing lagspikes.
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hyperOptimizedClientsideBalancing = false
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config/createaddition-common.toml

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#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
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# as the config isnt synced between Clients and Server.
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#General Settings
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[general]
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#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
@@ -7,6 +9,8 @@
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 16384
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#If audio should be enabled or not.
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audio_enabled = true
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#Electric Motor
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[electric_motor]
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connector_ignore_face_check = true
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#Allows blocks attached to a connector to freely pass energy to and from the connector network.
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connector_allow_passive_io = true
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#Small Connector With Light energy consumption in FE/t.
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#Range: > 0
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small_light_connector_consumption = 1
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#Accumulator
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[accumulator]

config/embeddium-options.json

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@@ -25,6 +25,6 @@
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"notifications": {
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"force_disable_donation_prompts": false,
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"has_cleared_donation_button": false,
28-
"has_seen_donation_prompt": true
28+
"has_seen_donation_prompt": false
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}
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}

config/everycomp-common.toml

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@@ -2,8 +2,6 @@
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[general]
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#Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs
44
creative_tab = true
5-
#Makes dynamic assets that are generated depend on loaded resource packs. Turn off to make them just use vanilla assets
6-
assets_depend_on_loaded_packs = true
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#Creates a debug folder inside your instance directory where all the dynamically generated resources will be saved
86
save_debug_resources = false
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#Sends a packet to verify all dependencies mod versions are the same on connect. DIsable if it causes issues
@@ -12,6 +10,10 @@
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debug_packet = false
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#Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks
1412
generate_dynamic_assets = true
13+
#Allow the item_search or searchBar to be visible.
14+
tab_item_search = true
15+
#If set to true, then all of the generated items will not be put into the mod's tab.
16+
no_mod_creative_tab = false
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[general.tooltips]
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#Enabled tooltips showing which mod an EC item is from

config/everycomp-entries.toml

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@@ -91,6 +91,12 @@
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[types.leaves_type.ad_astra]
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glacian = true
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[types.cake]
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[types.cake.createaddition]
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chocolate_cake = true
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honey_cake = true
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#Disables specific entries
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[entries]
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config/jade/plugins.json

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"gravestone": {
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"grave": true
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},
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"functionalstorage": {
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"armory": true
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},
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"balm": {
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"jade": true
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},

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