Singleplayer and cooperative PvE mod for Counter-Strike: Source, that brings mission based gameplay experience from Counter-Strike: Condition Zero
- π Task tracking system from Counter-Strike: Condition Zero
- π Support for custom maps and campaigns
- π€ Ability to play as a bot after death
- π Auto-buy task weapons on
F1 - ποΈ CS:S achievements availability
- π Both CT & T teams playability
- π² Random mission generator
- πͺ Four difficulty levels
- π¨ Campaign editor
- π―ββοΈ Co-op support
- π Powered by SourceMod
- πͺ Compatible with Windows and x64 update
- π Uses Bot2Player plugin by Bittersweet - press
Ewhile spectating any bot-teammate β οΈ Some original game features are simplified:- π₯ No ability to assemble team - Difficulty based team composition with predefined count and tasks
- πΊοΈ Based on official CS:S maps - Download Condition Zero + for missed CS:CZ maps
- π No progress saving - All missions are unlocked
- π‘οΈ No shields - Shield tasks replaced with pistols
Game menu and mission browser
Difficulty and team selection
Campaign task tracking
Random generated mission
- Install clean Counter-Strike: Source
- Install Condition-Zero-Source.exe to your
cstrikefolder - Set
-insecurelaunch option for Counter-Strike: Source via Steam game properties - Start Counter-Strike: Source
- Start any mission
- Everyone in your LAN can join to you by
connect <IP>or viaFIND SERVERS->LAN
Additional multiplayer options:
sv_lan- Can help with connection problemssv_password- Password protection for private game- See Coop Commands for additional gameplay adjustments
- Play Counter-Strike: Condition Zero - Choose campaign to play
- Start Random Mission - Choose map to play with random tasks
- Active Tasks - Show current task status
- Give Up This Round - Skip current round
cz_task_add- Add a new task (see Task Arguments)cz_task_reset- Reset all task progresscz_skip- Forces round end with opposite team wincz_list- List all active achievement tasks
cz_bots_per_player- Number of enemy bots that will be added with each joined extra player (default 1)cz_simple_coop- Simplified survival and in-a-row tasks for coop (default 1)
Initial values for mission cfg files:
cz_matchwins- Minimum number of rounds a team must win in order to win a match (default 3)cz_matchwinsby- Number of wins a team must lead by in order to win a match (default 2)cz_teammates- Number of teammate botscz_opponents- Number of enemy bots
Available with sv_cheats 1:
cz_victory- Force match victorycz_defeat- Force match defeat
cz_teamchosen- Is team and difficulty already chosen for this sessioncz_task_delete- Delete all taskscz_version- Plugin version
Usage: cz_task_add <type> [arguments]
-
β‘ kill - Kill a specified amount of enemies:
cz_task_add kill <target> [headshot] [inarow] [survive]
-
π« killwith - Kill a specified amount of enemies with mentioned weapon (See Task Weapons section):
cz_task_add killwith <target> <weapon> [headshot] [inarow] [survive]
-
π killblind - Kill a specified amount of blindfolded enemies:
cz_task_add killblind <target> [headshot] [inarow] [survive]
-
β±οΈ winfast - Win a round in less than the specified amount of seconds:
cz_task_add winfast <target> [survive]
-
πββοΈ rescue - Rescue a specified amount of hostages:
cz_task_add rescue <target>
-
πββοΈ rescueall - Win a round by rescuing all hostages:
cz_task_add rescueall
-
π£ bomb - Plant/Defuse the bomb
cz_task_add bomb
-
π killsilent - Kill a specified amount of enemies with silenced weapon or knife
cz_task_add killsilent <target> [headshot] [inarow] [survive]
-
π― killnoscope - Kill a specified amount of enemies with an un-zoomed sniper rifle
cz_task_add killnoscope <target> [headshot] [inarow] [survive]
-
πͺ½ killjump - Kill a specified amount of enemies while you are airborne
cz_task_add killjump <target> [headshot] [inarow] [survive]
-
π killvary - Kill a specified amount of enemies with different weapons
cz_task_add killvary <target> [headshot] [inarow] [survive]
-
β killnoreload - Kill a specified amount of enemies without reloading
cz_task_add killnoreload <target> [headshot] [inarow] [survive]
-
π¨ spray - Tag a specified amount of decals
cz_task_add spray <target>
-
Names:
- glock - 9x19mm Sidearm (Glock 19)
- usp - K&M .45 Tactical (H&K USP Tactical)
- p228 - 228 Compact (SIG P228)
- deagle - Night Hawk .50c (Desert Eagle)
- elite - .40 Dual Elites (Dual Berettas)
- fiveseven - ES Five-Seven (FN Five-seveN)
- m3 - Leone 12 Gauge (Benelli M3 Super 90)
- xm1014 - Leone YG1265 Auto (Benelli M4 Super 90)
- galil - IDF Defender (IMI Galil AR)
- ak47 - CV-47 (AK-47)
- scout - Schmidt Scout (Steyr Scout)
- sg552 - Krieg 552 (SIG SG 552 Commando)
- awp - Magnum Sniper Rifle (AWP)
- g3sg1 - D3/AU-1 (H&K G3SG/1)
- famas - Clarion 5.56 (FAMAS F1)
- m4a1 - Maverick M4A1 Carbine (M4A1 Carbine)
- aug - Bullpup (Steyr AUG)
- sg550 - Krieg 550 Commando (SIG SG 550)
- mac10 - Ingram Mac-10 (Ingram MAC-10)
- tmp - Schmidt Machine Pistol (Steyr TMP)
- mp5navy - K&M Sub-Machine Gun (H&K MP5N)
- ump45 - K&M UMP45 (H&K UMP45)
- p90 - ES C90 (FN P90)
- m249 - M249 (FN Minimi)
- hegrenade - HE Grenade
- knife - Combat Knife
-
Classes:
- pistol -
glockuspp228deagleelitefiveseven - shotgun -
m3xm1014 - smg -
tmpmac10mp5navyump45p90 - rifle -
galilfamasm4a1ak47augsg552 - sniper -
scoutsg550g3sg1awp - machinegun -
m249
- pistol -
Some task weapons automatically swaps depending on player team side:
| CT | T |
|---|---|
fiveseven |
elite |
tmp |
mac10 |
famas |
galil |
m4a1 |
ak47 |
aug |
sg552 |
sg550 |
g3sg1 |
- headshot - Task counts only with headshot kill
- inarow - Uncompleted task resets, when player dies
- survive - Task counts only when player survives till round end
- In the
Editorfolder create atxtfile with your campaign name as a filename, space symbols should be replaced with_(My_Campaign.txt), it should contain ordered map names:
cs_havana
cs_italy
-
Run
Generator.pythis will create folder with your campaign name and necessary files -
Put your custom maps, navs and all necessary files to
My_Campaign\maps -
If required, put your additional map models, materials, folders and etc to
My_Campaign -
In
My_Campaigncreate logo for your campaign (TGA180x100):
My_Campaign.tga
- In
My_Campaign\mapscreate logos for maps (TGA180x100):
cs_havana.tgacs_italy.tga
- Adjust mission tasks and cvars by editing generated
cfgfiles inMy_Campaign\cfg\My_Campaign:
campaign.cfgcs_havana.cfgcs_italy.cfg
-
Adjust mission names and descriptions by editing generated
bmsfiles inMy_Campaign\maps\My_Campaign -
If required, create and adjust
My_Campaign\cfg\My_Campaign\botprofile.dbfor custom bot specs -
Copy
My_Campaignfolder to...\Steam\steamapps\common\Counter-Strike Source\cstrike\custom, your campaign should appear in game mission browser
Also you can use Example Campaign as a ready template:
- Edit campaign name (
Example_Campaign) wherever it is mentioned (file/folder names, file contents, all hostnames) - Edit
mapcycle.txtwith your ordered map names - Edit
cfgandbnsfiles - Add your files
- Install clean Counter-Strike: Source
- Install latest Metamod:Source
- Install latest SourceMod
- Compile plugins with
compile-condition-zero.batandcompile-bot2player.bat - Compile and install Inno script:
Installer.iss - Set game launch options:
-insecure
