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SelectionService.cs
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132 lines (114 loc) · 3.72 KB
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using System;
using System.Collections.Generic;
using System.Linq;
namespace DiagramDesigner
{
internal class SelectionService
{
private DesignerCanvas designerCanvas;
private List<ISelectable> currentSelection;
internal List<ISelectable> CurrentSelection
{
get
{
if (currentSelection == null)
currentSelection = new List<ISelectable>();
return currentSelection;
}
}
public SelectionService(DesignerCanvas canvas)
{
this.designerCanvas = canvas;
}
internal void SelectItem(ISelectable item)
{
this.ClearSelection();
this.AddToSelection(item);
}
internal void AddToSelection(ISelectable item)
{
if (item is IGroupable)
{
List<IGroupable> groupItems = GetGroupMembers(item as IGroupable);
foreach (ISelectable groupItem in groupItems)
{
groupItem.IsSelected = true;
CurrentSelection.Add(groupItem);
}
}
else
{
item.IsSelected = true;
CurrentSelection.Add(item);
}
}
internal void RemoveFromSelection(ISelectable item)
{
if (item is IGroupable)
{
List<IGroupable> groupItems = GetGroupMembers(item as IGroupable);
foreach (ISelectable groupItem in groupItems)
{
groupItem.IsSelected = false;
CurrentSelection.Remove(groupItem);
}
}
else
{
item.IsSelected = false;
CurrentSelection.Remove(item);
}
}
internal void ClearSelection()
{
CurrentSelection.ForEach(item => item.IsSelected = false);
CurrentSelection.Clear();
}
internal void SelectAll()
{
ClearSelection();
CurrentSelection.AddRange(designerCanvas.Children.OfType<ISelectable>());
CurrentSelection.ForEach(item => item.IsSelected = true);
}
internal List<IGroupable> GetGroupMembers(IGroupable item)
{
IEnumerable<IGroupable> list = designerCanvas.Children.OfType<IGroupable>();
IGroupable rootItem = GetRoot(list, item);
return GetGroupMembers(list, rootItem);
}
internal IGroupable GetGroupRoot(IGroupable item)
{
IEnumerable<IGroupable> list = designerCanvas.Children.OfType<IGroupable>();
return GetRoot(list, item);
}
private IGroupable GetRoot(IEnumerable<IGroupable> list, IGroupable node)
{
if (node == null || node.ParentID == Guid.Empty)
{
return node;
}
else
{
foreach (IGroupable item in list)
{
if (item.ID == node.ParentID)
{
return GetRoot(list, item);
}
}
return null;
}
}
private List<IGroupable> GetGroupMembers(IEnumerable<IGroupable> list, IGroupable parent)
{
List<IGroupable> groupMembers = new List<IGroupable>();
groupMembers.Add(parent);
var children = list.Where(node => node.ParentID == parent.ID);
foreach (IGroupable child in children)
{
groupMembers.AddRange(GetGroupMembers(list, child));
}
return groupMembers;
}
}
}