Skip to content

[ISSUE]: MMCE games freezing #50

Description

@ramonesfm

Checks

Describe the issue

In this new release, the most of my MMCE games are freezing, normally in memory card check at beginning, I see that the previous version (2257, which works) waits the MC to be mounted before load the game, and this one does the load while the MC is mounted.

Console model

SCPH-30001

OPL version / revision

RIPTOPL beta 2813

In which device(s) have you experienced this issue?

PSxMemCard Gen2 (Bitfunx)

Context and extra information

Tried some games and failed:
J. League Winning Eleven 5
Winning Eleven 5
J. League Winning Eleven 8
J. League Winning Eleven 2010

Tried Winning Eleven 10 and it worked

More configurations:
Browser: 1.20
CD Player: 1.20
Playstation Driver: 1.10
DVD Player: 1.30U
Video Mode: NTSC
OSDMenu: v1.2.0
ROM: 0160AC20010427
Emotion Engine: 2.00
Graphics Synthetizer: 1.05
MechaCON: 2.14

HDD model: HGST HTS541010A9E680 1TB 5400RPM
HDD Content: ExFAT formatted with only OPL folders in root (APPS, ART, CD, ...)
Network adapter: bitfunx sata adapter in a original network adapter (SCPH-10281)

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions