Add the ingame.objects.Audio feature to the library as requested by users in poll #14. This should provide an object/class that allows developers to manage and play audio within the InGame UI library.
Requirements:
- Design and implement an
Audio object in the ingame.objects module.
- Ensure the object supports basic audio playback operations (play, pause, stop, volume control).
- Add documentation and example usage to the library docs.
- Write unit tests for the new feature.
Reference: poll #14 for community feedback and requirements.
Add the
ingame.objects.Audiofeature to the library as requested by users in poll #14. This should provide an object/class that allows developers to manage and play audio within the InGame UI library.Requirements:
Audioobject in theingame.objectsmodule.Reference: poll #14 for community feedback and requirements.