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Update README to remove mentions of lock file
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Lines changed: 4 additions & 5 deletions

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SybarisMigrator/SybarisMigrator/Program.cs

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@@ -46,12 +46,10 @@ private static void PrintMigrated()
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WriteLine(ConsoleColor.Green, new string('=', Console.WindowWidth - 2));
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Console.WriteLine();
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Console.WriteLine("Migration is complete!");
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Console.WriteLine("Sybaris Migrator detects that the migration is complete. You don't have to run the migrator again.");
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Console.WriteLine("Sybaris Migrator detects that the migration is complete.");
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Console.WriteLine("You can run the game normally.");
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Console.WriteLine();
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Console.WriteLine();
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WriteLine(ConsoleColor.DarkGray, "Hint: If you absolutely must re-run the migrator, remove sybaris_migrator.lock file!");
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Console.WriteLine();
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WriteLine(ConsoleColor.Yellow, "NOTE: If you install any Sybaris AIO packs, you must re-run the tool again.");
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Console.WriteLine();
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Console.WriteLine("Press any key to close...");
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Console.ReadKey(true);
@@ -157,6 +155,8 @@ private static void DoMigrate()
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{
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string dest = Path.GetFullPath(Path.Combine("sybaris_old", file));
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Directory.CreateDirectory(Path.GetDirectoryName(dest));
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if(File.Exists(dest))
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File.Delete(dest);
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File.Move(Path.GetFullPath(file), dest);
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}
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docs/README_en.md

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@@ -59,7 +59,6 @@ You can configure plug-ins after you run the game once. The configuration file i
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1. Remove all the files/folders you copied
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2. Move all folders from `COM3D2\sybaris_old` folder into the game's root folder. Overwrite if needed.
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3. Remove `sybaris_migrator.lock` file
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## Credits
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