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docs: fix accuracy drift found in documentation audit
- benchmark README: package graph 5.4.0 -> 5.5.0 (matches package.json lockstep)
- BENCHMARK_DESIGN.md: bonus is correctness-only; speed reported never scored
(was still describing a token/time efficiency bonus removed from GoalScore)
- Docs/Images/benchmark_v2_frontier.md: stale 7-model pre-fix table + broken
COMPARISON.svg link -> 8-model post-fix table referencing benchmark_v2_frontier.png
- README: label suite as v1.7 (benchmark v2 prompts), not 'suite v2'; LLM pipeline
diagram now shows Timeout/Logging/RetryingStreaming decorator chain
- lua-migration.md + coreai-mods-and-hub-plan.md: mark the MoonSharp->LuaCs VM swap
as completed in 5.4.0 (historical), so present-tense wording no longer misleads
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@@ -85,7 +85,7 @@ Raw API calls get you text; CoreAI gives you the production layer around that te
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## Game-Creation Benchmark
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CoreAI ships a game-creation benchmark: it scores how well an LLM builds and changes a game by driving real `execute_lua` and `world_command` tools — 0-100 across eight scenario groups (**suite v2**, G1-G8), against any OpenAI-compatible endpoint.
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CoreAI ships a game-creation benchmark: it scores how well an LLM builds and changes a game by driving real `execute_lua` and `world_command` tools — 0-100 across eight scenario groups (**suite v1.7**, benchmark v2 prompts, G1-G8), against any OpenAI-compatible endpoint.
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