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SOOOOOO DONE!
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OASIS Omniverse/ODOOM/about.txt

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# Release notes
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ODOOM 1.0 (Build 229) — First release of ODOOM. UZDoom-based port with OASIS STAR API integration for cross-game features in the OASIS Omniverse. Supports keycard sharing with OQuake, STAR inventory, and interoperable games. By NextGen World Ltd.
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ODOOM 1.0 (Build 235) — First release of ODOOM. UZDoom-based port with OASIS STAR API integration for cross-game features in the OASIS Omniverse. Supports keycard sharing with OQuake, STAR inventory, and interoperable games. By NextGen World Ltd.
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UZDoom — The base engine. UZDoom is a modern, feature-rich source port for the classic game DOOM. A continuation of ZDoom and GZDoom. See https://github.com/UZDoom/UZDoom
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{
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"star_api_url": "http://localhost:5556",
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"oasis_api_url": "http://localhost:5555",
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"beam_face": 1,
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"stack_armor": 1,
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"stack_weapons": 1,
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"stack_powerups": 1,
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"stack_keys": 1,
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"mint_weapons": 1,
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"mint_armor": 1,
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"mint_powerups": 0,
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"mint_keys": 1,
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"nft_provider": "SolanaOASIS",
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"send_to_address_after_minting": "",
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"always_allow_pickup_if_max": 1,
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"always_add_items_to_inventory": 0,
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"max_health": 200,
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"max_armor": 200,
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"use_health_on_pickup": 0,
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"use_armor_on_pickup": 0,
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"use_powerup_on_pickup": 0,
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"mint_monster_odoom_zombieman": 1,
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"mint_monster_odoom_shotgunguy": 1,
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"mint_monster_odoom_chaingunguy": 1,
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"mint_monster_odoom_demon": 1,
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"mint_monster_odoom_spectre": 1,
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"mint_monster_odoom_doomimp": 1,
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"mint_monster_odoom_imp": 1,
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"mint_monster_odoom_cacodemon": 1,
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"mint_monster_odoom_baronofhell": 1,
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"mint_monster_odoom_hellknight": 1,
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"mint_monster_odoom_lostsoul": 1,
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"mint_monster_odoom_painelemental": 1,
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"mint_monster_odoom_revenant": 1,
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"mint_monster_odoom_mancubus": 1,
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"mint_monster_odoom_arachnotron": 1,
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"mint_monster_odoom_archvile": 1,
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"mint_monster_odoom_spidermastermind": 1,
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"mint_monster_odoom_cyberdemon": 1,
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"mint_monster_oquake_dog": 1,
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"mint_monster_oquake_zombie": 1,
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"mint_monster_oquake_demon": 1,
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"mint_monster_oquake_shambler": 1,
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"mint_monster_oquake_grunt": 1,
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"mint_monster_oquake_fish": 1,
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"mint_monster_oquake_ogre": 1,
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"mint_monster_oquake_enforcer": 1,
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"mint_monster_oquake_spawn": 1,
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"mint_monster_oquake_knight": 1,
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"mint_monster_oquake_scrag": 1,
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"mint_monster_oquake_shub": 1,
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"beamedin_avatar": "dellams",
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"jwt_token": "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZCI6ImY5Y2NmNWIyLTM5OTEtNDJlYy04MTU1LTY1Yjk0YjJlMGYwYyIsIm5iZiI6MTc3MzYzNjg5NCwiZXhwIjoxNzczNjM3Nzk0LCJpYXQiOjE3NzM2MzY4OTR9.OwspeKtDSUcWU4zYWql9kgq4Asb_-cqVl7PK4GkF47o",
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"refresh_token": "3AE405455EF2D27AF381F01DEEA0CE9F51C48D2D2CF7B15178BE29A79D54D6B961369D7B2BD3C46A"
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}

OASIS Omniverse/ODOOM/build/oasisstar.json

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"mint_monster_oquake_scrag": 1,
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"mint_monster_oquake_shub": 1,
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"beamedin_avatar": "dellams",
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"jwt_token": "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZCI6ImY5Y2NmNWIyLTM5OTEtNDJlYy04MTU1LTY1Yjk0YjJlMGYwYyIsIm5iZiI6MTc3MzYzNDg0NywiZXhwIjoxNzczNjM1NzQ3LCJpYXQiOjE3NzM2MzQ4NDd9.cc2TmYVjFuq5y8vmZlFq9dVXCmbS0G8c28GP2KeVels"
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"jwt_token": "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZCI6ImY5Y2NmNWIyLTM5OTEtNDJlYy04MTU1LTY1Yjk0YjJlMGYwYyIsIm5iZiI6MTc3MzYzODE0NCwiZXhwIjoxNzczNjM5MDQ0LCJpYXQiOjE3NzM2MzgxNDR9.wMXBEFNXTRYZnMizRkKqY6MO_asGPTfjeYsQphCTSSE",
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"refresh_token": "77DF64C8E7B2CFCA8CDF6201FE3F35A1FA5EA7B2FAAD5922E94FA1F64491FEB12C3D469A890B25FF"
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}
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# ODOOM - single place for all version strings (build scripts, in-game console, HUD, headers).
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# Edit these two lines only: line 1 = version, line 2 = build number. Increment build for each release to verify.
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1.0
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229
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235

OASIS Omniverse/ODOOM/odoom_version_generated.h

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#define ODOOM_VERSION_GENERATED_H
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#define ODOOM_VERSION "1.0"
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#define ODOOM_BUILD "229"
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#define ODOOM_BUILD "235"
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#define ODOOM_VERSION_STR ODOOM_VERSION " (Build " ODOOM_BUILD ")"
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#endif

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