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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
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<title>C_ScriptBindEntityModule Methods</title>
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Warhorse ScripBind documentation</div>
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<a href="C_ScriptBindEntityModule__C_ScriptBindEntityModule@C_EntityModule_.html"><img src="btn_prev_black.gif" border="0" alt="Previous" title="Previous" onmouseover="switchImage(this, 'btn_prev_black_hover.gif');" onmouseout="switchImage(this, 'btn_prev_black.gif');" /></a><a href="C_ScriptBindEntityModule.html"><img src="btn_up_black.gif" border="0" alt="Up" title="Up" onmouseover="switchImage(this, 'btn_up_black_hover.gif');" onmouseout="switchImage(this, 'btn_up_black.gif');" /></a><a href="C_ScriptBindEntityModule__AcquireInventory@IFunctionHandler__@char_const_@ScriptHandle.html"><img src="btn_next_black.gif" border="0" alt="Next" title="Next" onmouseover="switchImage(this, 'btn_next_black_hover.gif');" onmouseout="switchImage(this, 'btn_next_black.gif');" /></a></div>
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C_ScriptBindEntityModule Methods</div>
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The methods of the C_ScriptBindEntityModule class are listed here.</p></div>
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<a onclick="toggleVisibilityStored('436C617373');" class="a_Element14"><img src="btn_collapse_2.gif" border="0" alt="" title="" id="img436C617373" />Class</a></div>
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<p class="Element10">
<a href="C_ScriptBindEntityModule.html">C_ScriptBindEntityModule Class</a></p></div>
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</div>
<a name="5075626C6963204D6574686F6473"></a><div class="Element14">
<a onclick="toggleVisibilityStored('5075626C6963204D6574686F6473');" class="a_Element14"><img src="btn_collapse_2.gif" border="0" alt="" title="" id="img5075626C6963204D6574686F6473" />Public Methods</a></div>
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<table cellspacing="0" class="Table0">
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 </div></td><td class="Element200" valign="top" width="30%">
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Name </div></td><td class="Element204" valign="top" width="60%">
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Description </div></td></tr><tr>
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
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<a href="C_ScriptBindEntityModule__AcquireInventory@IFunctionHandler__@char_const_@ScriptHandle.html">AcquireInventory</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
returns Id of inventory<br /> </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__AnimCharCopyVisual@IFunctionHandler__@ScriptHandle.html">AnimCharCopyVisual</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
Syntax: EntityModule.AnimCharCopyVisual(entityId)<br />Debug function<br /> </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__AnimCharSetBodyBlood@IFunctionHandler__@ScriptHandle@char__@float.html">AnimCharSetBodyBlood</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
Syntax: EntityModule.AnimCharSetBodyBlood(entityId, "zone", float01)<br />Debug function </div></td></tr><tr>
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__CanUseInventory@IFunctionHandler__@framework__T_WUIDScriptType.html">CanUseInventory</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__EnableLayerProfile@IFunctionHandler__@char__@bool.html">EnableLayerProfile</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
!  </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__GetEntityScriptMisc@IFunctionHandler__@ScriptHandle.html">GetEntityScriptMisc</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
general<br /> </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__GetInventoryOwner@IFunctionHandler__@framework__T_WUIDScriptType.html">GetInventoryOwner</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
!  </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__GetSlotHand@IFunctionHandler__@ScriptHandle.html">GetSlotHand</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
ItemSlot<br /> </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__GetSlotItemClassId@IFunctionHandler__@ScriptHandle.html">GetSlotItemClassId</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__GetSlotSpawnOnStart@IFunctionHandler__@ScriptHandle.html">GetSlotSpawnOnStart</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__IsInventoryReadOnly@IFunctionHandler__@framework__T_WUIDScriptType.html">IsInventoryReadOnly</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__IsLayerProfileEnabled@IFunctionHandler__@char__.html">IsLayerProfileEnabled</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
This is IsLayerProfileEnabled, a member of class C_ScriptBindEntityModule. </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__LoadInventoryFromDB@IFunctionHandler__@char_const_@ScriptHandle.html">LoadInventoryFromDB</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
clears inventory and loads inventory items from DB<br /> </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__MakeParticleEffectActive@IFunctionHandler__@ScriptHandle.html">MakeParticleEffectActive</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
ParticleEffect<br /> </div></td></tr><tr>
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__MakeParticleEffectIdle@IFunctionHandler__@ScriptHandle.html">MakeParticleEffectIdle</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__ReleaseInventory@IFunctionHandler__@ScriptHandle.html">ReleaseInventory</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__SequenceEntitiesCopyVisual@IFunctionHandler__@char_.html">SequenceEntitiesCopyVisual</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
Syntax: EntityModule.SequenceEntitiesCopyVisual(sequenceName)<br />For all AnimChar entities in the anim sequence tries to find related soul and copy its look.<br /> </div></td></tr><tr>
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<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__SequenceEntitiesCopyVisualImpl@IAnimSequence_.html">SequenceEntitiesCopyVisualImpl</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
 </div></td></tr><tr>
<td class="Element202" valign="top" width="10%" style="white-space: nowrap;">
<div class="Element203">
<img src="indicator_method.gif" border="0" alt="" title="" /> </div></td><td class="Element202" valign="top" width="30%">
<div class="Element203">
<a href="C_ScriptBindEntityModule__WillSleepingOnThisBedSave@IFunctionHandler__@ScriptHandle.html">WillSleepingOnThisBedSave</a> </div></td><td class="Element206" valign="top" width="60%">
<div class="Element207">
!  </div></td></tr></table></div></div>
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Copyright (c) 2012. All rights reserved.</div>
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