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Warhorse ScripBind documentation</div>
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C_ScriptBindEnvironment Methods</div>
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The methods of the C_ScriptBindEnvironment class are listed here.</p></div>
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<a href="C_ScriptBindEnvironment.html">C_ScriptBindEnvironment Class</a></p></div>
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Name </div></td><td class="Element204" valign="top" width="60%">
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Description </div></td></tr><tr>
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<a href="C_ScriptBindEnvironment__BlendTimeOfDay@IFunctionHandler_@char_@int@bool.html">BlendTimeOfDay</a> </div></td><td class="Element206" valign="top" width="60%">
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Syntax: EnvironmentModule.BlendTimeOfDay(pProfileName, blendDuration, force)<br />Blends Time Of Day profile from current one to specific one. If blending is already in progress it will queue next blend. Only last blend is queued. </div></td></tr><tr>
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 </div></td></tr><tr>
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Syntax: EnvironmentModule.ForceImmediateWeatherUpdate()<br />Apply all weather params immediately and recreate weather state from those params. </div></td></tr><tr>
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<a href="C_ScriptBindEnvironment__ForceWindDirection@IFunctionHandler_@float.html">ForceWindDirection</a> </div></td><td class="Element206" valign="top" width="60%">
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Syntax: EnvironmentModule.ForceWindDirection()<br />Set wind direction override. Negative value turns off override. </div></td></tr><tr>
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<a href="C_ScriptBindEnvironment__MakeHole@IFunctionHandler__@bool@ScriptHandle.html">MakeHole</a> </div></td><td class="Element206" valign="top" width="60%">
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int AddPickable(IFunctionHandler *pH, ScriptHandle entityId); int HidePicked(IFunctionHandler *pH, int hide, ScriptHandle entityId);<br /> </div></td></tr><tr>
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<a href="C_ScriptBindEnvironment__RebuildClouds@IFunctionHandler_.html">RebuildClouds</a> </div></td><td class="Element206" valign="top" width="60%">
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Syntax: EnvironmentModule.RebuildClouds()<br />Regenerates all clouds with current values of cloudiness and cloud granularity </div></td></tr></table></div></div>
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Copyright (c) 2012. All rights reserved.</div>
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