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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -35,7 +35,7 @@ if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME)
3535
3636 # Optionally set things like CMAKE_CXX_STANDARD, CMAKE_POSITION_INDEPENDENT_CODE here
3737 # specify the C++ standard
38- set (CMAKE_CXX_STANDARD 20 )
38+ set (CMAKE_CXX_STANDARD 23 )
3939 set (CMAKE_CXX_STANDARD_REQUIRED True )
4040
4141 # Let's ensure -std=c++xx instead of -std=g++xx
@@ -458,7 +458,6 @@ file(GLOB_RECURSE GL_SHADER_FILES CONFIGURE_DEPENDS
458458
459459target_sources (openFrameworks PRIVATE ${GL_SHADER_FILES} )
460460target_sources (openFrameworks PRIVATE ${OF_HEADER_AND_SOURCE_FILES} )
461- #TODO: Add in the gl/shaders to the TREE
462461source_group (TREE "${OF_SOURCE_DIRECTORY} " FILES ${GL_SHADER_FILES} )
463462source_group (TREE "${OF_SOURCE_DIRECTORY} " FILES ${OF_HEADER_AND_SOURCE_FILES} )
464463# ---------------------------
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