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Nithanim edited this page Jul 10, 2022
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1 revision
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If you have more than four players, should define big AI players in the editor because it is a lot easier to define the small amount of humans and buildings of the other players by hand.
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Make a separate file for the extracted static objects and include it in your
map.ini. Define only non-special stuff in the editor. Now you can blindly copy the StaticObjects category from theextracted.iniand overwrite the previously created separate file with it. This allows easy updating of stuff without really having to think about it.