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Water Transparency Modes #895

@SimsOCallaghan

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@SimsOCallaghan

I am trying to create maps with large amounts of water (liquid brushwork) and the visual sorting seems to be odd.

Screenshot = Showing water brushes and extra console command "r_alphasort"
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Screenshot = The same map/location in Ironwail with the "transparency" menu on Basic settings
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Screenshot = The same map/location in Ironwail with the "transparency" menu on Modern settings
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I really hate to suggest this, is there any chance vkQuake can have the Ironwail "transparency" menu and features?

It really makes it impossible to support multiple engines with the same map if engines are doing things completely different visually. I am asuming its ok for engine coders to share features, as this will help the whole community not be tied to certain engines for certain features.

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