folders in here are saves of runs, they are stored as a folder with the save name, and a SaveSlot.sav in the folder
stores info about saves and other things, including hashs so it can be checked and updated if needed info is stored in a format that is easyer than what SavConverter gets
some game data needs to be set, either in code or in an external file, such as what blessings, challenges and the like exist , descriptions for them, how should they be displayed to the user vs what should be used in code, i'm leaning toward an external data file, make the program more data driven, so the code isn't as cluttered up with data