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Увеличил по совету @joye-ramone
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ogsr_engine/xr_3da/Environment.cpp

Lines changed: 1 addition & 1 deletion
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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ENGINE_API float psVisDistance = 1.f;
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ENGINE_API float psVisDistance = 1.1f;
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static const float MAX_NOISE_FREQ = 0.03f;
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//#define WEATHER_LOGGING

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