WorldGen API v4#514
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✨ Finishing Touches🧪 Generate unit tests (beta)
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Introduces a major refactor of the world and dimension system in the API, replacing the previous
IWorld-centric model with a newILevelabstraction.The most important changes are:
World/Level Abstraction Refactor
Introduced the new
ILevelinterface to represent a game level (world or dimension), replacing many usages ofIWorld. Updated related interfaces and classes to useILevelinstead ofIWOrld.Added
IDimensioninterface extendingILevel, with a reference to its parentIWorld.Updated
IPacketBroadcastermethods to useILevelinstead ofIWorldand renamed parameters accordingly.World and Dimension Management
Added
ILevelFactoryinterface for creating worlds and dimensions, registering generators, and initialization logic.Updated and renamed the world generator interface to
ILevelGenerator(fromIWorldGenerator), with methods now takingILevelinstead ofIWorld.Added
ILevelManagerproperty to theIServerinterface for managing worlds.Dimension and World Generation Settings
These changes lay the groundwork for more robust handling of multiple dimensions and advanced world generation, and should make future extensions and maintenance easier~
I'm not quite done with these changes yet but I should have something ready soon ^ ^