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Copy pathOneSignalSDKSettings.cs
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112 lines (99 loc) · 3.66 KB
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/*
* Modified MIT License
*
* Copyright 2023 OneSignal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* 2. All copies of substantial portions of the Software may only be used in connection
* with services provided by OneSignal.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
using System;
using System.IO;
using UnityEditor;
using UnityEngine;
namespace OneSignalSDK
{
public static class OneSignalSDKSettings
{
public const string DisableLocationEnvVar = "ONESIGNAL_DISABLE_LOCATION";
public static event Action Changed;
public static bool DisableLocation
{
get => _settings.disableLocation;
set
{
if (_settings.disableLocation == value)
return;
_settings.disableLocation = value;
Save();
Changed?.Invoke();
AssetDatabase.Refresh();
}
}
/// <summary>
/// Resolved value used by the build pipeline. The <see cref="DisableLocationEnvVar"/>
/// environment variable, when present, overrides the persisted Editor setting so CLI
/// and CI builds can opt out without mutating project settings.
/// </summary>
public static bool EffectiveDisableLocation
{
get
{
var environmentValue = Environment.GetEnvironmentVariable(DisableLocationEnvVar);
if (!string.IsNullOrEmpty(environmentValue))
{
var normalized = environmentValue.Trim();
return normalized.Equals("true", StringComparison.OrdinalIgnoreCase)
|| normalized == "1";
}
return _settings.disableLocation;
}
}
public static void Save()
{
Directory.CreateDirectory(Path.GetDirectoryName(_settingsPath));
File.WriteAllText(_settingsPath, JsonUtility.ToJson(_settings, true));
}
private static readonly string _settingsPath = Path.Combine(
"ProjectSettings",
"OneSignalSettings.json"
);
private static Settings _settings = Load();
private static Settings Load()
{
if (!File.Exists(_settingsPath))
return new Settings();
try
{
return JsonUtility.FromJson<Settings>(File.ReadAllText(_settingsPath))
?? new Settings();
}
catch
{
return new Settings();
}
}
[Serializable]
private sealed class Settings
{
public bool disableLocation;
}
}
}