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chore: drop inputsystem from demo
1 parent 61c748f commit 0438be7

3 files changed

Lines changed: 1 addition & 11 deletions

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examples/demo/Packages/manifest.json

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"com.onesignal.unity.android": "file:../../../com.onesignal.unity.android",
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"com.onesignal.unity.core": "file:../../../com.onesignal.unity.core",
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"com.onesignal.unity.ios": "file:../../../com.onesignal.unity.ios",
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"com.unity.inputsystem": "1.19.0",
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"com.unity.nuget.newtonsoft-json": "3.2.2",
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"com.unity.modules.accessibility": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",

examples/demo/Packages/packages-lock.json

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"com.unity.nuget.newtonsoft-json": "3.2.1"
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}
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},
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"com.unity.inputsystem": {
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"version": "1.19.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.uielements": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.nuget.newtonsoft-json": {
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"version": "3.2.2",
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"depth": 0,

examples/demo/ProjectSettings/ProjectSettings.asset

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@@ -909,7 +909,7 @@ PlayerSettings:
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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captureStartupLogs: {}
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activeInputHandler: 1
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activeInputHandler: 0
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windowsGamepadBackendHint: 0
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enableDirectStorage: 0
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cloudProjectId:

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