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chore: exclude unrelated Unity metadata changes
Keep the Asset Store package rename focused by restoring generated demo metadata and lockfile churn from the base branch. Co-authored-by: Cursor <cursoragent@cursor.com>
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README.md

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@@ -14,7 +14,7 @@ If you are migrating an existing app, we suggest using iOS and Android’s Phase
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[Google Play Staged Rollouts](https://support.google.com/googleplay/android-developer/answer/6346149?hl=en)
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If you run into any challenges or have concerns, please contact our support team at support@onesignal.com
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If you run into any challenges or have concerns, please contact our support team at support@onesignal.com
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---
2020

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Most of the Android setup was already handled during installation!
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The only thing remaining is to setup your own notification icons. You can do this be replacing the example icons located at `Assets/Plugins/Android/OneSignalConfig.androidlib/src/main/res`
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with your own. There is a complete guide for this [in the plugin's README](com.onesignal.unitysdk.android/Editor/OneSignalConfig.androidlib/README.md). See our
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The only thing remaining is to setup your own notification icons. You can do this be replacing the example icons located at `Assets/Plugins/Android/OneSignalConfig.androidlib/src/main/res`
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with your own. There is a complete guide for this [in the plugin's README](com.onesignal.unitysdk.android/Editor/OneSignalConfig.androidlib/README.md). See our
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[Customize Notification Icons](https://documentation.onesignal.com/docs/customize-notification-icons) page for additional details.
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### Disable Location Module (Optional)

examples/demo/Assets/App/Editor/iOS/IconSetter.cs.meta

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examples/demo/Assets/App/Editor/iOS/SigningPostProcessor.cs.meta

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examples/demo/Assets/OneSignal/README.md

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@@ -91,8 +91,8 @@ After building in Unity and exporting the XCode project follow these steps:
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Most of the Android setup was already handled during installation!
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The only thing remaining is to setup your own notification icons. You can do this be replacing the example icons located at `Assets/Plugins/Android/OneSignalConfig.androidlib/src/main/res`
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with your own. There is a complete guide for this [in the plugin's README](com.onesignal.unitysdk.android/Editor/OneSignalConfig.androidlib/README.md). See our
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The only thing remaining is to setup your own notification icons. You can do this be replacing the example icons located at `Assets/Plugins/Android/OneSignalConfig.androidlib/src/main/res`
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with your own. There is a complete guide for this [in the plugin's README](com.onesignal.unitysdk.android/Editor/OneSignalConfig.androidlib/README.md). See our
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[Customize Notification Icons](https://documentation.onesignal.com/docs/customize-notification-icons) page for additional details.
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## Usage

examples/demo/Assets/Plugins/Android/AppIcon.androidlib.meta

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examples/demo/Assets/Plugins/iOS/OneSignalDemoKeyboard.mm.meta

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examples/demo/Assets/Scripts/AppBootstrapper.cs.meta

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examples/demo/Assets/Scripts/Editor/BuildScript.cs.meta

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examples/demo/Assets/Scripts/Editor/CopyEnvPreBuild.cs.meta

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examples/demo/Assets/Scripts/Editor/SceneSetup.cs.meta

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