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Copy path110. Balanced Binary Tree.cpp
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110. Balanced Binary Tree.cpp
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72 lines (48 loc) · 1.47 KB
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#include<vector>
#include<iostream>
using namespace std;
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
};
struct BalanceTreeStruct {
bool isBalanced;
int height;
};
class Solution {
public:
BalanceTreeStruct depthFirstSearch(TreeNode* node){
if(!node){
return {true,0};
}
BalanceTreeStruct left = depthFirstSearch(node->left);
BalanceTreeStruct right = depthFirstSearch(node->right);
bool balanced = false;
if(left.isBalanced == true && right.isBalanced == true && abs(left.height - right.height) <= 1){
balanced = true;
}
return {balanced,1+ max(left.height,right.height)};
}
bool isBalanced(TreeNode* root) {
return depthFirstSearch(root).isBalanced;
}
};
int main(){
Solution solution;
TreeNode* root = new TreeNode(3);
TreeNode* n2 = new TreeNode(9);
TreeNode* n3 = new TreeNode(20);
TreeNode* n4 = new TreeNode(15);
TreeNode* n5 = new TreeNode(7);
root->left = n2;
root->right = n3;
n3->left = n4;
n3->right = n5;
bool answer = solution.isBalanced(root);
cout << "Answer: " << answer << endl;
return 0;
}