|
1997 | 1997 | are the Desert Colossus GS on the rock, and grabbing |
1998 | 1998 | the Lake Hylia underwater rupees with the Boomerang. |
1999 | 1999 | '''}, |
2000 | | - '(Advanced) Glitchless Megaflip': { |
2001 | | - 'name' : 'logic_glitchless_megaflip', |
2002 | | - 'tags' : ("Glitchless",), |
2003 | | - 'tooltip' : '''\ |
2004 | | - Perform a megaflip using enemy damage boosting |
2005 | | - for a glitchless variation. This is niche and is not |
2006 | | - linked to the glitch megaflip version. |
2007 | | - '''}, |
2008 | 2000 | '(Glitch) Hookshot Jumps': { |
2009 | 2001 | 'name' : 'glitch_hookshot_jump', |
2010 | 2002 | 'tags' : ("Glitch","Adult",), |
|
2134 | 2126 | Cross the GV bridge with Hookshot Extension. |
2135 | 2127 | '''}, |
2136 | 2128 | '(Advanced) GV Broken Bridge Cucco Jump': { |
2137 | | - 'name' : 'logic_cucco_jump', |
| 2129 | + 'name' : 'adv_cucco_jump', |
2138 | 2130 | 'tags' : ("Glitch","Child",), |
2139 | 2131 | 'tooltip' : '''\ |
2140 | 2132 | Jump over the gerudo guard and gate at |
|
2671 | 2663 | Does not require other glitches to be enabled. |
2672 | 2664 | '''}, |
2673 | 2665 | '(Advanced) ZF Great Fairy Fountain without Explosives': { |
2674 | | - 'name' : 'logic_zf_fairy_no_explosives', |
| 2666 | + 'name' : 'adv_zf_fairy_no_explosives', |
2675 | 2667 | 'tags' : ("Glitchless","Adult","Entrance Shuffle",), |
2676 | 2668 | 'tooltip' : '''\ |
2677 | 2669 | Climb onto the wall, and walk along the floor |
|
2762 | 2754 | It's possible to jump around the Skulltulas |
2763 | 2755 | blocking the path above the stairs. |
2764 | 2756 | '''}, |
2765 | | - '(Advanced) MQ DC Upper Lizalfos Boulder Skip': { |
2766 | | - 'name' : 'logic_dc_mq_upper_lizalfos_boulder_skip', |
2767 | | - 'tags' : ("Glitchless","Adult","Dodongo's Cavern MQ","Bouldersanity",), |
2768 | | - 'tooltip' : '''\ |
2769 | | - Megajump with hover boots from in front of the boulders and |
2770 | | - jumpslash onto the platform on the other side to skip |
2771 | | - the boulder requirements to pass. |
2772 | | - '''}, |
2773 | 2757 | '(Glitch) Jabu First Switch Hover': { |
2774 | 2758 | 'name' : 'glitch_jabu_switch_hover', |
2775 | 2759 | 'tags' : ("Glitch","Child","Adult","Jabu Jabu's Belly",), |
|
2799 | 2783 | Hover to reach the rooms after Big Octo. |
2800 | 2784 | '''}, |
2801 | 2785 | '(Advanced) Jabu Jabu GS Near Boss with Jumpslash': { |
2802 | | - 'name' : 'logic_jabu_gs_near_boss_js', |
| 2786 | + 'name' : 'adv_jabu_gs_near_boss_js', |
2803 | 2787 | 'tags' : ("Child","Adult","Jabu Jabu's Belly",), |
2804 | 2788 | 'tooltip' : '''\ |
2805 | 2789 | You can kill this Gold Skulltula through |
|
2985 | 2969 | bounds water. |
2986 | 2970 | '''}, |
2987 | 2971 | '(Advanced) Shadow Temple Double Damage Boosts': { |
2988 | | - 'name' : 'logic_shadow_double_boosts', |
| 2972 | + 'name' : 'adv_shadow_double_boosts', |
2989 | 2973 | 'tags' : ("Glitch","Adult","Shadow Temple",), |
2990 | 2974 | 'tooltip' : '''\ |
2991 | 2975 | Hoverboots no longer needed to traverse Shadow Temple. |
|
3095 | 3079 | Point Glich and survive a void. |
3096 | 3080 | '''}, |
3097 | 3081 | '(Advanced) Spirit Compass with just Hoverboots': { |
3098 | | - 'name' : 'glitch_spirit_compass_hoverboots_only', |
3099 | | - 'tags' : ("Glitch","Adult","Spirit Temple",), |
| 3082 | + 'name' : 'adv_spirit_compass_hoverboots_only', |
| 3083 | + 'tags' : ("Glitchless","Adult","Spirit Temple",), |
3100 | 3084 | 'tooltip' : '''\ |
3101 | 3085 | Glitchless movement to reach the compass chest without hookshot. |
3102 | 3086 | '''}, |
|
3200 | 3184 | In MQ, this goes to the compass room. |
3201 | 3185 | '''}, |
3202 | 3186 | '(Advanced) Ice Cavern HP without Bottle': { |
3203 | | - 'name' : 'adv_ice_HP_no_bottle', |
| 3187 | + 'name' : 'adv_ice_hp_no_bottle', |
3204 | 3188 | 'tags' : ("Advanced","Adult","Ice Cavern",), |
3205 | 3189 | 'tooltip' : '''\ |
3206 | 3190 | Bomb push into the ice to obtain the freestanding item. |
3207 | 3191 | This puts the trick directly into logic. |
3208 | 3192 | '''}, |
3209 | 3193 | '(Advanced) Ice Cavern Push Block Silver Rupee Jumpslash': { |
3210 | | - 'name' : 'logic_ice_push_block_silver', |
| 3194 | + 'name' : 'adv_ice_push_block_silver', |
3211 | 3195 | 'tags' : ("Glitch","Adult","Ice Cavern",), |
3212 | 3196 | 'tooltip' : '''\ |
3213 | 3197 | Previously, a bottle is required to dispel the ice. |
|
3327 | 3311 | variations that can make it easier if they are available. |
3328 | 3312 | '''}, |
3329 | 3313 | '(Advanced) Fire Trial Longshot Skip': { |
3330 | | - 'name' : 'logic_fire_trial_longshot_skip', |
3331 | | - 'tags' : ("Glitch","Adult","Inside Ganon's Castle",), |
| 3314 | + 'name' : 'adv_fire_trial_longshot_skip', |
| 3315 | + 'tags' : ("Glitchless","Adult","Inside Ganon's Castle",), |
3332 | 3316 | 'tooltip' : '''\ |
3333 | 3317 | Damage boost hoverslide to the door without the need |
3334 | | - for longshot. This is equivalent in glitched or GGJ playthrough. |
3335 | | - Glitched rulesets can megaflip or HESS or other alteratives. |
| 3318 | + for the Longshot. Enabling damage boosts in general |
| 3319 | + is not required, this trick stands alone. |
3336 | 3320 | '''} |
3337 | 3321 | } |
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