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19 | 19 | or (can_use(Iron_Boots) and glitch_underwater_chests)", |
20 | 20 | "Bottom of the Well Underwater Front Chest": "can_play(Zeldas_Lullaby) or glitch_botw_blank_a |
21 | 21 | or (can_use(Iron_Boots) and glitch_underwater_chests)", |
22 | | - "Bottom of the Well Freestanding Key": "can_swim and |
23 | | - (Sticks or can_use(Dins_Fire)) or |
24 | | - (can_use(Iron_Boots) and can_use(Fire_Arrows)) or |
25 | | - (logic_boomerang_boulders and can_use(Boomerang)) or can_gdv", |
26 | | - # The hitbox of the heart extends beyond the top of the coffin. You can grab this by just walking on the coffin |
27 | | - "Bottom of the Well Coffin Recovery Heart 1": "(can_swim or can_play(Zeldas_Lullaby)) and (Sticks or can_use(Dins_Fire)) or |
28 | | - (can_use(Iron_Boots) and (can_use(Fire_Arrows) or can_use(Dins_Fire))) or can_gdv", |
29 | | - "Bottom of the Well Coffin Recovery Heart 2": "(can_swim or can_play(Zeldas_Lullaby)) and (Sticks or can_use(Dins_Fire)) or |
30 | | - (can_use(Iron_Boots) and (can_use(Fire_Arrows) or can_use(Dins_Fire))) or can_gdv", |
| 22 | + "Bottom of the Well Freestanding Key": " |
| 23 | + (can_swim or can_use(Iron_Boots)) and ( |
| 24 | + (Sticks or can_use(Dins_Fire))) or |
| 25 | + can_use(Fire_Arrows)) or |
| 26 | + (logic_boomerang_boulders and can_use(Boomerang)) or can_gdv |
| 27 | + )", |
| 28 | + # There is a precise way to hookshot the very top of the vines with iron boots to grab and climb to the coffin room. |
| 29 | + # Only relevant for bronze_scale. Void in water or savewarp to go back to main room. |
| 30 | + # You can touch these recovery hearts without opening the coffin by just walking on top of the coffin |
| 31 | + "Bottom of the Well Coffin Recovery Heart 1": "(can_swim or can_play(Zeldas_Lullaby))", |
| 32 | + "Bottom of the Well Coffin Recovery Heart 2": "(can_swim or can_play(Zeldas_Lullaby))", |
31 | 33 | "Bottom of the Well Near Entrance Pot 1": "True", |
32 | 34 | "Bottom of the Well Near Entrance Pot 2": "True", |
33 | 35 | "Bottom of the Well Underwater Pot": "can_botw_blank_a or |
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