Skip to content

Test Windows specific event code in pollControls in MyOpenGLView.m to see if workarounds still needed with SDL3 #700

Description

@mcarans

This cleanup step is needed before making any major SDL3 changes to event handling otherwise the code will be a mess

  1. Leave all input events in SDL_PollEvent().
  2. Remove SDL1.2 workarounds one at a time, testing on Windows and Linux after each removal.
  3. Replace platform-specific branches with SDL3 APIs wherever SDL3 now provides the abstraction.
  4. Keep OS-specific code only where using platform APIs is absolutely necessary

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions