we need to add visual transform gizmos (translate, rotate, scale) directly in the scene viewport.
right now relying on the inspector numbers is too slow. implementing ImGuizmo will let us grab and move entities around properly like in a standard engine.
we need to add visual transform gizmos (translate, rotate, scale) directly in the scene viewport.
right now relying on the inspector numbers is too slow. implementing ImGuizmo will let us grab and move entities around properly like in a standard engine.