Currently, we have a few entries where the ID value used in that storefront is the same data type and of a similar length to Steam's App IDs, which will be a problem if built-in fixes exists. For example, from Ubisoft:
- UNO (3352)
- Trackmania (5595)
- Far Cry Primal (2010)
For the entries listed above, UNO will collide with Bejeweled Deluxe Demo. The same risk applies IDs from EA or just any from non-Steam storefront that will meet the condition.
To mitigate unexpected behavior due to the non-Steam storefront ID colliding with a Steam ID, a new ID of higher-quality (i.e. low probabability of collisions) should be used instead.
Edit:
Not an issue right now and this issue can be avoided by preventing entries with UMU_IDs that are less than or equal to the current max Steam App ID length and have the codename in the UMU_ID.
Currently, we have a few entries where the ID value used in that storefront is the same data type and of a similar length to Steam's App IDs, which will be a problem if built-in fixes exists. For example, from Ubisoft:
For the entries listed above, UNO will collide with Bejeweled Deluxe Demo. The same risk applies IDs from EA or just any from non-Steam storefront that will meet the condition.
To mitigate unexpected behavior due to the non-Steam storefront ID colliding with a Steam ID, a new ID of higher-quality (i.e. low probabability of collisions) should be used instead.
Edit:
Not an issue right now and this issue can be avoided by preventing entries with UMU_IDs that are less than or equal to the current max Steam App ID length and have the codename in the UMU_ID.