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I've observed that fast-forwarding game play will often cause significant lag spikes (video attached). While I imagine rendering performance is largely the responsibility of the mupen emulator, I wonder if any of the following solutions might improve the player experience:
I've observed that fast-forwarding game play will often cause significant lag spikes (video attached). While I imagine rendering performance is largely the responsibility of the mupen emulator, I wonder if any of the following solutions might improve the player experience:
adjustedRatein the game loopOpenEmu-SDK/OpenEmuBase/OEGameCore.m
Line 307 in 3d2214e
Happy to attempt to put a PR together if we can agree on a path to mitigating the issue. Thank you!
CleanShot.2025-02-01.at.01.37.45.mp4