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-- @field [parent=#AttackInfo] #string ammo (Optional) Ammo record ID
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-- @field [parent=#AttackInfo] openmw.util#Vector3 hitPos (Optional) Where on the victim the attack is landing. Used to spawn blood effects. Blood effects are skipped if nil.
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-- @field [parent=#AttackInfo] #boolean ignoreArmor (Optional) Whether to ignore armor.
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