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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/android/display_android_manager.h"
#include <jni.h>
#include <initializer_list>
#include <map>
#include "base/android/jni_android.h"
#include "base/feature_list.h"
#include "base/trace_event/trace_event.h"
#include "components/viz/common/features.h"
#include "components/viz/common/viz_utils.h"
#include "ui/android/screen_android.h"
#include "ui/android/ui_android_features.h"
#include "ui/android/ui_android_jni_headers/DisplayAndroidManager_jni.h"
#include "ui/android/window_android.h"
#include "ui/display/display.h"
#include "ui/gfx/display_color_spaces.h"
#include "ui/gfx/icc_profile.h"
namespace ui {
using base::android::AttachCurrentThread;
using display::Display;
using display::DisplayList;
void SetScreenAndroid(bool use_display_wide_color_gamut) {
TRACE_EVENT0("startup", "SetScreenAndroid");
// Do not override existing Screen.
DCHECK_EQ(display::Screen::GetScreen(), nullptr);
DisplayAndroidManager* manager =
new DisplayAndroidManager(use_display_wide_color_gamut);
display::Screen::SetScreenInstance(manager);
JNIEnv* env = AttachCurrentThread();
Java_DisplayAndroidManager_onNativeSideCreated(env, (jlong)manager);
}
DisplayAndroidManager::DisplayAndroidManager(bool use_display_wide_color_gamut)
: use_display_wide_color_gamut_(use_display_wide_color_gamut) {}
DisplayAndroidManager::~DisplayAndroidManager() {}
// Screen interface.
Display DisplayAndroidManager::GetDisplayNearestWindow(
gfx::NativeWindow window) const {
if (window) {
DisplayList::Displays::const_iterator it =
display_list().FindDisplayById(window->display_id());
if (it != display_list().displays().end()) {
return *it;
}
}
return GetPrimaryDisplay();
}
Display DisplayAndroidManager::GetDisplayNearestView(
gfx::NativeView view) const {
return GetDisplayNearestWindow(view ? view->GetWindowAndroid() : nullptr);
}
// There is no notion of relative display positions on Android.
Display DisplayAndroidManager::GetDisplayNearestPoint(
const gfx::Point& point) const {
NOTIMPLEMENTED();
return GetPrimaryDisplay();
}
// There is no notion of relative display positions on Android.
Display DisplayAndroidManager::GetDisplayMatching(
const gfx::Rect& match_rect) const {
NOTIMPLEMENTED();
return GetPrimaryDisplay();
}
void DisplayAndroidManager::DoUpdateDisplay(display::Display* display,
gfx::Size size_in_pixels,
float dipScale,
int rotationDegrees,
int bitsPerPixel,
int bitsPerComponent,
bool isWideColorGamut,
bool isHdr,
jfloat hdrMaxLuminanceRatio) {
if (!Display::HasForceDeviceScaleFactor())
display->set_device_scale_factor(dipScale);
{
// Decide the color space to use for sRGB, WCG, and HDR content. By default,
// everything is crushed into sRGB.
gfx::ColorSpace cs_for_srgb = gfx::ColorSpace::CreateSRGB();
gfx::ColorSpace cs_for_wcg = cs_for_srgb;
if (isWideColorGamut) {
// If the device supports WCG, then use P3 for the output surface when
// there is WCG content on screen.
cs_for_wcg = gfx::ColorSpace::CreateDisplayP3D65();
// If dynamically changing color gamut is disallowed, then use P3 even
// when all content is sRGB.
if (!features::IsDynamicColorGamutEnabled()) {
cs_for_srgb = cs_for_wcg;
}
}
// The color space for HDR is scaled to reach the maximum luminance ratio.
gfx::ColorSpace cs_for_hdr = cs_for_wcg;
if (base::FeatureList::IsEnabled(kAndroidHDR)) {
if (hdrMaxLuminanceRatio > 1.f) {
skcms_TransferFunction trfn;
cs_for_hdr.GetTransferFunction(&trfn);
trfn = skia::ScaleTransferFunction(trfn, hdrMaxLuminanceRatio);
cs_for_hdr = gfx::ColorSpace(
cs_for_hdr.GetPrimaryID(), gfx::ColorSpace::TransferID::CUSTOM_HDR,
gfx::ColorSpace::MatrixID::RGB, gfx::ColorSpace::RangeID::FULL,
nullptr, &trfn);
}
if (isHdr) {
hdrMaxLuminanceRatio = std::max(
hdrMaxLuminanceRatio, display::kMinHDRCapableMaxLuminanceRelative);
}
} else {
hdrMaxLuminanceRatio = 1.f;
}
// Propagate this into the DisplayColorSpaces.
gfx::DisplayColorSpaces display_color_spaces(gfx::ColorSpace::CreateSRGB(),
gfx::BufferFormat::RGBA_8888);
display_color_spaces.SetHDRMaxLuminanceRelative(hdrMaxLuminanceRatio);
for (auto needs_alpha : {true, false}) {
// TODO: Low-end devices should specify RGB_565 as the buffer format for
// opaque content.
display_color_spaces.SetOutputColorSpaceAndBufferFormat(
gfx::ContentColorUsage::kSRGB, needs_alpha, cs_for_srgb,
gfx::BufferFormat::RGBA_8888);
display_color_spaces.SetOutputColorSpaceAndBufferFormat(
gfx::ContentColorUsage::kWideColorGamut, needs_alpha, cs_for_wcg,
gfx::BufferFormat::RGBA_8888);
// TODO(https://crbug.com/1430768): Use 10-bit surfaces for opaque HDR.
display_color_spaces.SetOutputColorSpaceAndBufferFormat(
gfx::ContentColorUsage::kHDR, needs_alpha, cs_for_hdr,
gfx::BufferFormat::RGBA_8888);
}
display->SetColorSpaces(display_color_spaces);
}
display->set_size_in_pixels(size_in_pixels);
display->SetRotationAsDegree(rotationDegrees);
DCHECK_EQ(rotationDegrees, display->RotationAsDegree());
DCHECK_EQ(rotationDegrees, display->PanelRotationAsDegree());
display->set_color_depth(bitsPerPixel);
display->set_depth_per_component(bitsPerComponent);
display->set_is_monochrome(bitsPerComponent == 0);
}
// Methods called from Java
void DisplayAndroidManager::UpdateDisplay(
JNIEnv* env,
const base::android::JavaParamRef<jobject>& jobject,
jint sdkDisplayId,
jint width,
jint height,
jfloat dipScale,
jint rotationDegrees,
jint bitsPerPixel,
jint bitsPerComponent,
jboolean isWideColorGamut,
jboolean isHdr,
jfloat hdrMaxLuminanceRatio) {
gfx::Rect bounds_in_pixels = gfx::Rect(width, height);
const gfx::Rect bounds_in_dip = gfx::Rect(
gfx::ScaleToCeiledSize(bounds_in_pixels.size(), 1.0f / dipScale));
display::Display display(sdkDisplayId, bounds_in_dip);
DoUpdateDisplay(&display, bounds_in_pixels.size(), dipScale, rotationDegrees,
bitsPerPixel, bitsPerComponent,
isWideColorGamut && use_display_wide_color_gamut_, isHdr,
hdrMaxLuminanceRatio);
ProcessDisplayChanged(display, sdkDisplayId == primary_display_id_);
}
void DisplayAndroidManager::RemoveDisplay(
JNIEnv* env,
const base::android::JavaParamRef<jobject>& jobject,
jint sdkDisplayId) {
display_list().RemoveDisplay(sdkDisplayId);
}
void DisplayAndroidManager::SetPrimaryDisplayId(
JNIEnv* env,
const base::android::JavaParamRef<jobject>& jobject,
jint sdkDisplayId) {
primary_display_id_ = sdkDisplayId;
}
} // namespace ui