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@@ -40,9 +40,7 @@ OpenGFX2 has graphical user preferences. These can be configured in `Game Option
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If you instead want for force a game or server to use OpenGFX2 graphics you can use the OpenGFX2 NewGRFs.
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Prior to OpenTTD 14.0 (specifically nightlies prior to 30/10/2023 or before Github commit e81313e) OpenTTD did not have a way to configure base set parameters. The `OpenGFX2 Settings` NewGRF provides a workaround: Go to `NewGRF Settings`, find `OpenGFX2 Settings` and add to `Active NewGRF files`. Then, select `OpenGFX2 Settings` in the `Active NewGRF files list` and select `Set parameters` then adjust the settings.
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Install other NewGRFs as normal using `NewGRF settings`.
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Install NewGRFs as normal using `NewGRF settings`.
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## Building
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If you wish to build your own version of OpenGFX2 instead of using our prebuilt version, you can follow [these instructions](docs/building-opengfx2.md).
STR_OBG_DESCRIPTION_CLASSIC :OpenGFX2 pixel art style base graphics set for OpenTTD, classic variant (normal zoom 8bpp). Freely available under the terms of the GNU General Public License version 2+. [{STRING}]
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STR_OBG_DESCRIPTION_HIGHDEF :OpenGFX2 pixel art style base graphics set for OpenTTD, high definition variant (extra zoom 32bpp). Freely available under the terms of the GNU General Public License version 2+. [{STRING}]
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STR_WARN_SETTINGSGRF_VERSIONMISMATCH :OpenGFX2 Settings NewGRF version does not match this version of the OpenGFX baseset. You may see unusual results!
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STR_WARN_SETTINGSGRF_NOTRECOMMENDED :OpenGFX2 Settings NewGRF is not recommended for OpenTTD 14.0 and later. Base set parameters are recommended instead!
STR_PARAM_CURSOR_DESC :Style and colour of the mouse cursor/pointer.
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STR_PARAM_TREES_TOYLAND_NAME :Toyland trees
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STR_PARAM_TREES_TOYLAND_DESC :Tree style to use in the toyland climate.
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STR_GRF_SETTINGS_NAME :OpenGFX2 Settings
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STR_GRF_SETTINGS_DESCRIPTION :{ORANGE}OpenGFX2 Settings. Alters parameters used by the OpenGFX2 extra grf, hack to allow setting of baseset extra grf parameters.{BLACK}{}By Zephyris, standing on the shoulders of the OpenGFX team{}{BLACK}License: {SILVER}GPL v2+{}{BLACK}Website: {SILVER}https://github.com/OpenTTD/OpenGFX2
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STR_GRF_LANDSCAPE_NAME :OpenGFX2+ Landscape
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STR_GRF_LANDSCAPE_DESCRIPTION :{ORANGE}OpenGFX+ Landscape. Landscapes in the OpenGFX2 style.{BLACK}{}By Zephyris, standing on the shoulders of the OpenGFX team{}{BLACK}License: {SILVER}GPL v2+{}{BLACK}Website: {SILVER}https://github.com/OpenTTD/OpenGFX2
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