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xrEngine/Device_Initialize.cpp: fixed 'normal' window hit test result to be in a square, not in a cross
xrEngine/Device_create.cpp: supported desktop fullscreen for windowed mode, returned support for bordered window
xrEngine/device.cpp: don't reset device on event if resolution wasn't really changed; returned -center_screen key
xr_ioc_cmd.h: don't crash on token execution if it's null (in other cases such as tips filling it should crash)
xrGame/UITalkDialogWnd.cpp: fixed dialog accelerators
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