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270 lines (243 loc) · 4.16 KB
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-- Path of Building
--
-- Other active skills
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...
#from tree
#minionList AncestralSpiritTurtle AncestralSpiritHulk AncestralSpiritCaster AncestralSpiritWarhorn
#skill AncestralSpiritsPlayer
#startSets
#set AncestralSpiritsPlayer
#flags spell minion
#mods
#skillEnd
#from tree
#skill BleedingConcoctionPlayer
#startSets
#set BleedingConcoctionPlayer
#flags attack projectile
statMap = {
["flask_throw_bleed_effect_+%_final"] = {
mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Bleed),
},
},
#mods
#skillEnd
#from item
#skill MeleeBowPlayer
#startSets
#set MeleeBowPlayer
#flags attack projectile
#mods
#skillEnd
#from item
#skill MeleeCrossbowPlayer
#startSets
#set MeleeCrossbowPlayer
#flags attack area projectile
#mods
#skillEnd
#from tree
#skill DemonFormPlayer
#startSets
#set DemonFormPlayer
#flags
#mods
#skillEnd
#from tree
#skill ElementalExpressionTriggeredPlayer
#startSets
#set ElementalExpressionTriggeredPlayer
#flags
#mods
#set ElementalExpressionFirePlayer
#flags spell area
#mods
#set ElementalExpressionColdPlayer
#flags spell projectile
#mods
#set ElementalExpressionLightningPlayer
#flags spell chaining
#mods
#skillEnd
#from tree
#skill ElementalStormPlayer
#startSets
#set ElementalStormPlayer
#flags area duration
#mods
#set ElementalStormFirePlayer
#flags spell area duration
#mods
#set ElementalStormLightningPlayer
#flags spell area duration
#mods
#set ElementalStormColdPlayer
#flags spell area duration
#mods
#skillEnd
#from tree
#skill EncaseInJadePlayer
#startSets
#set EncaseInJadePlayer
#flags duration
#mods
#skillEnd
#from tree
#skill ExplosiveConcoctionPlayer
#startSets
#set ExplosiveConcoctionPlayer
#flags attack projectile duration
statMap = {
["flask_throw_fire_exposure_ms"] = {
mod("FireExposureChance", "BASE", nil),
value = 100,
},
},
#mods
#skillEnd
#from tree
#skill FulminatingConcoctionPlayer
#startSets
#set FulminatingConcoctionPlayer
#flags attack projectile duration
statMap = {
["flask_throw_lightning_exposure_ms"] = {
mod("LightningExposureChance", "BASE", nil),
value = 100,
},
},
#mods
#skillEnd
#from tree
#skill IntoTheBreachPlayer
#startSets
#set IntoTheBreachPlayer
#flags
#mods
#skillEnd
#from tree
#skill LifeRemnantsPlayer
#startSets
#set LifeRemnantsPlayer
#flags
#mods
#skillEnd
#from item
#skill Melee1HMacePlayer
#startSets
#set Melee1HMacePlayer
#flags attack area melee
#mods
#skillEnd
#from item
#skill Melee2HMacePlayer
#startSets
#set Melee2HMacePlayer
#flags attack area melee
#mods
#skillEnd
#from item
#skill MeleeMaceMacePlayer
#startSets
#set MeleeMaceMacePlayer
#flags attack area melee
#mods
#skillEnd
#from tree
#skill MeditatePlayer
#startSets
#set MeditatePlayer
#flags
#mods
#skillEnd
#from tree
#skill PoisonousConcoctionPlayer
#startSets
#set PoisonousConcoctionPlayer
#flags attack projectile
statMap = {
["flask_throw_poison_effect_+%_final"] = {
mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Poison),
},
},
#mods
#skillEnd
#noGem
#skill MeleeUnarmedPlayer
#startSets
#set MeleeUnarmedPlayer
#flags attack area melee
#mods
#skillEnd
#from item
#skill MeleeQuarterstaffPlayer
#startSets
#set MeleeQuarterstaffPlayer
#flags attack melee area
#mods
#skillEnd
#from item
#skill ShieldBlockPlayer
#startSets
#set ShieldBlockPlayer
#flags
#mods
#skillEnd
#from tree
#skill ShatteringConcoctionPlayer
#startSets
#set ShatteringConcoctionPlayer
#flags attack projectile duration
statMap = {
["flask_throw_cold_exposure_ms"] = {
mod("ColdExposureChance", "BASE", nil),
value = 100,
},
},
#mods
#skillEnd
#from tree
#skill SorceryWardPlayer
#startSets
#set SorceryWardPlayer
#flags
#mods
#skillEnd
#from tree
#minionList SummonedHellhound
#skill SummonInfernalHoundPlayer
#startSets
#set SummonInfernalHoundPlayer
#flags spell minion permanentMinion
#mods
#skillEnd
#from tree
#skill TemporalRiftPlayer
#startSets
#set TemporalRiftPlayer
#flags
#mods
#skillEnd
#from tree
#skill TimeFreezePlayer
#startSets
#set TimeFreezePlayer
#flags area duration
#mods
#skillEnd
#from tree
#skill TimeSnapPlayer
#startSets
#set TimeSnapPlayer
#flags
#mods
#skillEnd
#from tree
#skill UnboundAvatarPlayer
#startSets
#set UnboundAvatarPlayer
#flags
#mods
#skillEnd