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Copy pathsceptre.lua
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219 lines (216 loc) · 5.56 KB
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-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...
itemBases["Rattling Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Stoic Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Discipline",
implicitModTypes = { },
req = { },
}
itemBases["Lupine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Omen Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Malice",
implicitModTypes = { },
req = { },
}
itemBases["Ochre Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Fire",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Ice",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Lightning",
implicitModTypes = { },
req = { },
}
itemBases["Devouring Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Clasped Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Devotional Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Wrath Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Aromatic Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Pious Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Hallowed Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Skeletal Warrior Minion",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
hidden = true,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Fire",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
hidden = true,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Ice",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
hidden = true,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Lightning",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre (Purity of Fire)"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Fire",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre (Purity of Cold)"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Ice",
implicitModTypes = { },
req = { },
}
itemBases["Shrine Sceptre (Purity of Lighting)"] = {
type = "Sceptre",
quality = 20,
spirit = 100,
socketLimit = 2,
tags = { default = true, onehand = true, sceptre = true, },
implicit = "Grants Skill: Level (1-20) Purity of Lightning",
implicitModTypes = { },
req = { },
}