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Copy pathother.lua
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6819 lines (6818 loc) · 345 KB
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-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Other active skills
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...
skills["AcidicConcoctionPlayer"] = {
name = "Acidic Concoction",
baseTypeName = "Acidic Concoction",
fromTree = true,
color = 4,
description = "Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst.",
skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.UsableWhileMoving] = true, [SkillType.ProjectileNoCollision] = true, [SkillType.Physical] = true, [SkillType.NoAttackInPlace] = true, [SkillType.GroundTargetedProjectile] = true, },
weaponTypes = {
["None"] = true,
},
castTime = 1,
qualityStats = {
{ "active_skill_base_area_of_effect_radius", 0.2 },
},
levels = {
[1] = { critChance = 5, baseMultiplier = 0.7, levelRequirement = 0, cost = { Mana = 0, }, },
[2] = { critChance = 5, baseMultiplier = 0.77, levelRequirement = 3, cost = { Mana = 0, }, },
[3] = { critChance = 5, baseMultiplier = 0.84, levelRequirement = 6, cost = { Mana = 0, }, },
[4] = { critChance = 5, baseMultiplier = 0.92, levelRequirement = 10, cost = { Mana = 0, }, },
[5] = { critChance = 5, baseMultiplier = 0.99, levelRequirement = 14, cost = { Mana = 0, }, },
[6] = { critChance = 5, baseMultiplier = 1.05, levelRequirement = 18, cost = { Mana = 0, }, },
[7] = { critChance = 5, baseMultiplier = 1.12, levelRequirement = 22, cost = { Mana = 0, }, },
[8] = { critChance = 5, baseMultiplier = 1.18, levelRequirement = 26, cost = { Mana = 0, }, },
[9] = { critChance = 5, baseMultiplier = 1.23, levelRequirement = 31, cost = { Mana = 0, }, },
[10] = { critChance = 5, baseMultiplier = 1.28, levelRequirement = 36, cost = { Mana = 0, }, },
[11] = { critChance = 5, baseMultiplier = 1.34, levelRequirement = 41, cost = { Mana = 0, }, },
[12] = { critChance = 5, baseMultiplier = 1.39, levelRequirement = 46, cost = { Mana = 0, }, },
[13] = { critChance = 5, baseMultiplier = 1.44, levelRequirement = 52, cost = { Mana = 0, }, },
[14] = { critChance = 5, baseMultiplier = 1.5, levelRequirement = 58, cost = { Mana = 0, }, },
[15] = { critChance = 5, baseMultiplier = 1.55, levelRequirement = 64, cost = { Mana = 0, }, },
[16] = { critChance = 5, baseMultiplier = 1.61, levelRequirement = 66, cost = { Mana = 0, }, },
[17] = { critChance = 5, baseMultiplier = 1.67, levelRequirement = 72, cost = { Mana = 0, }, },
[18] = { critChance = 5, baseMultiplier = 1.73, levelRequirement = 78, cost = { Mana = 0, }, },
[19] = { critChance = 5, baseMultiplier = 1.79, levelRequirement = 84, cost = { Mana = 0, }, },
[20] = { critChance = 5, baseMultiplier = 1.85, levelRequirement = 90, cost = { Mana = 0, }, },
[21] = { critChance = 5, baseMultiplier = 1.91, levelRequirement = 90, cost = { Mana = 0, }, },
[22] = { critChance = 5, baseMultiplier = 1.97, levelRequirement = 90, cost = { Mana = 0, }, },
[23] = { critChance = 5, baseMultiplier = 2.04, levelRequirement = 90, cost = { Mana = 0, }, },
[24] = { critChance = 5, baseMultiplier = 2.1, levelRequirement = 90, cost = { Mana = 0, }, },
[25] = { critChance = 5, baseMultiplier = 2.17, levelRequirement = 90, cost = { Mana = 0, }, },
[26] = { critChance = 5, baseMultiplier = 2.24, levelRequirement = 90, cost = { Mana = 0, }, },
[27] = { critChance = 5, baseMultiplier = 2.32, levelRequirement = 90, cost = { Mana = 0, }, },
[28] = { critChance = 5, baseMultiplier = 2.4, levelRequirement = 90, cost = { Mana = 0, }, },
[29] = { critChance = 5, baseMultiplier = 2.48, levelRequirement = 90, cost = { Mana = 0, }, },
[30] = { critChance = 5, baseMultiplier = 2.56, levelRequirement = 90, cost = { Mana = 0, }, },
[31] = { critChance = 5, baseMultiplier = 2.64, levelRequirement = 90, cost = { Mana = 0, }, },
[32] = { critChance = 5, baseMultiplier = 2.73, levelRequirement = 90, cost = { Mana = 0, }, },
[33] = { critChance = 5, baseMultiplier = 2.82, levelRequirement = 90, cost = { Mana = 0, }, },
[34] = { critChance = 5, baseMultiplier = 2.91, levelRequirement = 90, cost = { Mana = 0, }, },
[35] = { critChance = 5, baseMultiplier = 3.01, levelRequirement = 90, cost = { Mana = 0, }, },
[36] = { critChance = 5, baseMultiplier = 3.11, levelRequirement = 90, cost = { Mana = 0, }, },
[37] = { critChance = 5, baseMultiplier = 3.21, levelRequirement = 90, cost = { Mana = 0, }, },
[38] = { critChance = 5, baseMultiplier = 3.32, levelRequirement = 90, cost = { Mana = 0, }, },
[39] = { critChance = 5, baseMultiplier = 3.43, levelRequirement = 90, cost = { Mana = 0, }, },
[40] = { critChance = 5, baseMultiplier = 3.55, levelRequirement = 90, cost = { Mana = 0, }, },
},
statSets = {
[1] = {
label = "Flask",
baseEffectiveness = 2.2999999523163,
incrementalEffectiveness = 0.27349999547005,
statDescriptionScope = "poisonous_concoction",
baseFlags = {
attack = true,
projectile = true,
unarmed = true,
area = true,
},
constantStats = {
{ "flask_throw_base_charges_used", 5 },
{ "base_number_of_projectiles", 1 },
{ "active_skill_base_area_of_effect_radius", 18 },
{ "throw_flask_effects_type", 4 },
{ "movement_speed_+%_final_while_performing_action", -70 },
{ "movement_speed_acceleration_+%_per_second_while_performing_action", 160 },
{ "movement_speed_while_performing_action_locked_duration_%", 50 },
{ "main_hand_base_weapon_attack_duration_ms", 714 },
},
stats = {
"main_hand_weapon_minimum_physical_damage",
"main_hand_weapon_maximum_physical_damage",
"base_is_projectile",
"projectile_behaviour_only_explode",
"can_perform_skill_while_moving",
"replace_main_hand_unarmed_attack_stats_with_nothing_type",
"is_area_damage",
"base_consume_enemy_poison_on_hit",
"cannot_poison",
},
notMinionStat = {
"main_hand_weapon_minimum_physical_damage",
"main_hand_weapon_maximum_physical_damage",
},
levels = {
[1] = { 7, 11, statInterpolation = { 1, 1, }, actorLevel = 1, },
[2] = { 12, 18, statInterpolation = { 1, 1, }, actorLevel = 3.4519999027252, },
[3] = { 18, 28, statInterpolation = { 1, 1, }, actorLevel = 6.7670001983643, },
[4] = { 25, 38, statInterpolation = { 1, 1, }, actorLevel = 10.307999610901, },
[5] = { 33, 49, statInterpolation = { 1, 1, }, actorLevel = 14.074999809265, },
[6] = { 41, 61, statInterpolation = { 1, 1, }, actorLevel = 18.068000793457, },
[7] = { 49, 73, statInterpolation = { 1, 1, }, actorLevel = 22.287000656128, },
[8] = { 57, 86, statInterpolation = { 1, 1, }, actorLevel = 26.732000350952, },
[9] = { 67, 100, statInterpolation = { 1, 1, }, actorLevel = 31.40299987793, },
[10] = { 76, 114, statInterpolation = { 1, 1, }, actorLevel = 36.299999237061, },
[11] = { 86, 129, statInterpolation = { 1, 1, }, actorLevel = 41.423000335693, },
[12] = { 97, 145, statInterpolation = { 1, 1, }, actorLevel = 46.771999359131, },
[13] = { 108, 161, statInterpolation = { 1, 1, }, actorLevel = 52.34700012207, },
[14] = { 119, 178, statInterpolation = { 1, 1, }, actorLevel = 58.147998809814, },
[15] = { 131, 196, statInterpolation = { 1, 1, }, actorLevel = 64.175003051758, },
[16] = { 143, 214, statInterpolation = { 1, 1, }, actorLevel = 70.428001403809, },
[17] = { 156, 233, statInterpolation = { 1, 1, }, actorLevel = 76.906997680664, },
[18] = { 169, 253, statInterpolation = { 1, 1, }, actorLevel = 83.611999511719, },
[19] = { 182, 273, statInterpolation = { 1, 1, }, actorLevel = 90.542999267578, },
[20] = { 196, 294, statInterpolation = { 1, 1, }, actorLevel = 97.699996948242, },
[21] = { 211, 316, statInterpolation = { 1, 1, }, actorLevel = 105.08300018311, },
[22] = { 226, 338, statInterpolation = { 1, 1, }, actorLevel = 112.69200134277, },
[23] = { 241, 361, statInterpolation = { 1, 1, }, actorLevel = 120.52700042725, },
[24] = { 257, 385, statInterpolation = { 1, 1, }, actorLevel = 128.58799743652, },
[25] = { 273, 409, statInterpolation = { 1, 1, }, actorLevel = 136.875, },
[26] = { 289, 434, statInterpolation = { 1, 1, }, actorLevel = 145.38800048828, },
[27] = { 307, 460, statInterpolation = { 1, 1, }, actorLevel = 154.12699890137, },
[28] = { 324, 486, statInterpolation = { 1, 1, }, actorLevel = 163.09199523926, },
[29] = { 342, 513, statInterpolation = { 1, 1, }, actorLevel = 172.28300476074, },
[30] = { 360, 541, statInterpolation = { 1, 1, }, actorLevel = 181.69999694824, },
[31] = { 379, 569, statInterpolation = { 1, 1, }, actorLevel = 191.34300231934, },
[32] = { 399, 598, statInterpolation = { 1, 1, }, actorLevel = 201.21200561523, },
[33] = { 418, 628, statInterpolation = { 1, 1, }, actorLevel = 211.30700683594, },
[34] = { 439, 658, statInterpolation = { 1, 1, }, actorLevel = 221.62800598145, },
[35] = { 459, 689, statInterpolation = { 1, 1, }, actorLevel = 232.17500305176, },
[36] = { 480, 720, statInterpolation = { 1, 1, }, actorLevel = 242.94799804688, },
[37] = { 502, 753, statInterpolation = { 1, 1, }, actorLevel = 253.94700622559, },
[38] = { 524, 785, statInterpolation = { 1, 1, }, actorLevel = 265.17199707031, },
[39] = { 546, 819, statInterpolation = { 1, 1, }, actorLevel = 276.62298583984, },
[40] = { 569, 853, statInterpolation = { 1, 1, }, actorLevel = 288.29998779297, },
},
},
[2] = {
label = "Acidic Burst",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "poisonous_concoction",
statMap = {
["poisonous_concoction_area_of_effect_+%_final_per_active_poison_consumed"] = {
mod("AreaOfEffect", "MORE", nil, 0, 0, { type = "Multiplier", actor = "enemy", var = "PoisonStacks" }),
},
["active_skill_base_secondary_area_of_effect_radius"] = {
skill("radius", nil),
},
},
baseFlags = {
attack = true,
area = true,
},
constantStats = {
{ "base_number_of_projectiles", 1 },
{ "throw_flask_effects_type", 4 },
{ "movement_speed_+%_final_while_performing_action", -70 },
{ "movement_speed_acceleration_+%_per_second_while_performing_action", 160 },
{ "movement_speed_while_performing_action_locked_duration_%", 50 },
{ "main_hand_base_weapon_attack_duration_ms", 714 },
{ "active_skill_base_secondary_area_of_effect_radius", 15 },
{ "poison_concoction_poison_burst_physical_damage_equal_to_%_of_strongest_active_poison", 150 },
{ "poisonous_concoction_area_of_effect_+%_final_per_active_poison_consumed", 30 },
},
stats = {
"main_hand_weapon_minimum_physical_damage",
"main_hand_weapon_maximum_physical_damage",
"base_is_projectile",
"projectile_behaviour_only_explode",
"can_perform_skill_while_moving",
"replace_main_hand_unarmed_attack_stats_with_nothing_type",
"is_area_damage",
"base_consume_enemy_poison_on_hit",
"cannot_poison",
},
notMinionStat = {
"main_hand_weapon_minimum_physical_damage",
"main_hand_weapon_maximum_physical_damage",
},
levels = {
[1] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 1, },
[2] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 3.4519999027252, },
[3] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 6.7670001983643, },
[4] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 10.307999610901, },
[5] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 14.074999809265, },
[6] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 18.068000793457, },
[7] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 22.287000656128, },
[8] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 26.732000350952, },
[9] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 31.40299987793, },
[10] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 36.299999237061, },
[11] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 41.423000335693, },
[12] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 46.771999359131, },
[13] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 52.34700012207, },
[14] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 58.147998809814, },
[15] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 64.175003051758, },
[16] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 70.428001403809, },
[17] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 76.906997680664, },
[18] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 83.611999511719, },
[19] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 90.542999267578, },
[20] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 97.699996948242, },
[21] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 105.08300018311, },
[22] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 112.69200134277, },
[23] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 120.52700042725, },
[24] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 128.58799743652, },
[25] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 136.875, },
[26] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 145.38800048828, },
[27] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 154.12699890137, },
[28] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 163.09199523926, },
[29] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 172.28300476074, },
[30] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 181.69999694824, },
[31] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 191.34300231934, },
[32] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 201.21200561523, },
[33] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 211.30700683594, },
[34] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 221.62800598145, },
[35] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 232.17500305176, },
[36] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 242.94799804688, },
[37] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 253.94700622559, },
[38] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 265.17199707031, },
[39] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 276.62298583984, },
[40] = { 0, 0, statInterpolation = { 1, 1, }, actorLevel = 288.29998779297, },
},
},
}
}
skills["AncestralSpiritsPlayer"] = {
name = "Ancestral Spirits",
baseTypeName = "Ancestral Spirits",
fromTree = true,
minionList = {
"AncestralSpiritTurtle",
"AncestralSpiritHulk",
"AncestralSpiritCaster",
"AncestralSpiritWarhorn",
},
color = 4,
description = "Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.",
skillTypes = { [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.InbuiltTrigger] = true, [SkillType.CreatesMinion] = true, [SkillType.Triggered] = true, },
minionSkillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.Chains] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesFromUser] = true, },
castTime = 0,
qualityStats = {
{ "active_skill_minion_life_+%_final", 1 },
},
levels = {
[1] = { levelRequirement = 0, },
[2] = { levelRequirement = 3, },
[3] = { levelRequirement = 6, },
[4] = { levelRequirement = 10, },
[5] = { levelRequirement = 14, },
[6] = { levelRequirement = 18, },
[7] = { levelRequirement = 22, },
[8] = { levelRequirement = 26, },
[9] = { levelRequirement = 31, },
[10] = { levelRequirement = 36, },
[11] = { levelRequirement = 41, },
[12] = { levelRequirement = 46, },
[13] = { levelRequirement = 52, },
[14] = { levelRequirement = 58, },
[15] = { levelRequirement = 64, },
[16] = { levelRequirement = 66, },
[17] = { levelRequirement = 72, },
[18] = { levelRequirement = 78, },
[19] = { levelRequirement = 84, },
[20] = { levelRequirement = 90, },
[21] = { levelRequirement = 90, },
[22] = { levelRequirement = 90, },
[23] = { levelRequirement = 90, },
[24] = { levelRequirement = 90, },
[25] = { levelRequirement = 90, },
[26] = { levelRequirement = 90, },
[27] = { levelRequirement = 90, },
[28] = { levelRequirement = 90, },
[29] = { levelRequirement = 90, },
[30] = { levelRequirement = 90, },
[31] = { levelRequirement = 90, },
[32] = { levelRequirement = 90, },
[33] = { levelRequirement = 90, },
[34] = { levelRequirement = 90, },
[35] = { levelRequirement = 90, },
[36] = { levelRequirement = 90, },
[37] = { levelRequirement = 90, },
[38] = { levelRequirement = 90, },
[39] = { levelRequirement = 90, },
[40] = { levelRequirement = 90, },
},
statSets = {
[1] = {
label = "Ancestral Spirits",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "skill_stat_descriptions",
statMap = {
["minion_1%_damage_+%_per_X_player_strength"] = {
mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", nil, 0, 0, { type = "PerStat", stat = "Str", actor = "parent" }) }),
},
["minion_1%_attack_speed_+%_per_X_player_dexterity"] = {
mod("MinionModifier", "LIST", { mod = mod("Speed", "INC", nil, ModFlag.Attack, 0, { type = "PerStat", stat = "Dex", actor = "parent", div = 3 }) }),
div = 3,
},
},
baseFlags = {
spell = true,
minion = true,
},
constantStats = {
{ "minion_1%_damage_+%_per_X_player_strength", 1 },
{ "minion_1%_attack_speed_+%_per_X_player_dexterity", 3 },
},
stats = {
"display_modifiers_to_totem_life_effect_these_minions",
"triggerable_in_any_set",
"base_deal_no_damage",
},
levels = {
[1] = { actorLevel = 1, },
[2] = { actorLevel = 3.4519999027252, },
[3] = { actorLevel = 6.7670001983643, },
[4] = { actorLevel = 10.307999610901, },
[5] = { actorLevel = 14.074999809265, },
[6] = { actorLevel = 18.068000793457, },
[7] = { actorLevel = 22.287000656128, },
[8] = { actorLevel = 26.732000350952, },
[9] = { actorLevel = 31.40299987793, },
[10] = { actorLevel = 36.299999237061, },
[11] = { actorLevel = 41.423000335693, },
[12] = { actorLevel = 46.771999359131, },
[13] = { actorLevel = 52.34700012207, },
[14] = { actorLevel = 58.147998809814, },
[15] = { actorLevel = 64.175003051758, },
[16] = { actorLevel = 70.428001403809, },
[17] = { actorLevel = 76.906997680664, },
[18] = { actorLevel = 83.611999511719, },
[19] = { actorLevel = 90.542999267578, },
[20] = { actorLevel = 97.699996948242, },
[21] = { actorLevel = 105.08300018311, },
[22] = { actorLevel = 112.69200134277, },
[23] = { actorLevel = 120.52700042725, },
[24] = { actorLevel = 128.58799743652, },
[25] = { actorLevel = 136.875, },
[26] = { actorLevel = 145.38800048828, },
[27] = { actorLevel = 154.12699890137, },
[28] = { actorLevel = 163.09199523926, },
[29] = { actorLevel = 172.28300476074, },
[30] = { actorLevel = 181.69999694824, },
[31] = { actorLevel = 191.34300231934, },
[32] = { actorLevel = 201.21200561523, },
[33] = { actorLevel = 211.30700683594, },
[34] = { actorLevel = 221.62800598145, },
[35] = { actorLevel = 232.17500305176, },
[36] = { actorLevel = 242.94799804688, },
[37] = { actorLevel = 253.94700622559, },
[38] = { actorLevel = 265.17199707031, },
[39] = { actorLevel = 276.62298583984, },
[40] = { actorLevel = 288.29998779297, },
},
},
}
}
skills["BleedingConcoctionPlayer"] = {
name = "Bleeding Concoction",
baseTypeName = "Bleeding Concoction",
fromTree = true,
color = 4,
description = "Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.",
skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.ProjectileNoCollision] = true, [SkillType.NoAttackInPlace] = true, [SkillType.GroundTargetedProjectile] = true, },
weaponTypes = {
["None"] = true,
},
castTime = 1,
qualityStats = {
{ "active_skill_base_area_of_effect_radius", 0.2 },
},
levels = {
[1] = { critChance = 5, baseMultiplier = 0.7, levelRequirement = 0, cost = { Mana = 0, }, },
[2] = { critChance = 5, baseMultiplier = 0.77, levelRequirement = 3, cost = { Mana = 0, }, },
[3] = { critChance = 5, baseMultiplier = 0.84, levelRequirement = 6, cost = { Mana = 0, }, },
[4] = { critChance = 5, baseMultiplier = 0.92, levelRequirement = 10, cost = { Mana = 0, }, },
[5] = { critChance = 5, baseMultiplier = 0.99, levelRequirement = 14, cost = { Mana = 0, }, },
[6] = { critChance = 5, baseMultiplier = 1.05, levelRequirement = 18, cost = { Mana = 0, }, },
[7] = { critChance = 5, baseMultiplier = 1.12, levelRequirement = 22, cost = { Mana = 0, }, },
[8] = { critChance = 5, baseMultiplier = 1.18, levelRequirement = 26, cost = { Mana = 0, }, },
[9] = { critChance = 5, baseMultiplier = 1.23, levelRequirement = 31, cost = { Mana = 0, }, },
[10] = { critChance = 5, baseMultiplier = 1.28, levelRequirement = 36, cost = { Mana = 0, }, },
[11] = { critChance = 5, baseMultiplier = 1.34, levelRequirement = 41, cost = { Mana = 0, }, },
[12] = { critChance = 5, baseMultiplier = 1.39, levelRequirement = 46, cost = { Mana = 0, }, },
[13] = { critChance = 5, baseMultiplier = 1.44, levelRequirement = 52, cost = { Mana = 0, }, },
[14] = { critChance = 5, baseMultiplier = 1.5, levelRequirement = 58, cost = { Mana = 0, }, },
[15] = { critChance = 5, baseMultiplier = 1.55, levelRequirement = 64, cost = { Mana = 0, }, },
[16] = { critChance = 5, baseMultiplier = 1.61, levelRequirement = 66, cost = { Mana = 0, }, },
[17] = { critChance = 5, baseMultiplier = 1.67, levelRequirement = 72, cost = { Mana = 0, }, },
[18] = { critChance = 5, baseMultiplier = 1.73, levelRequirement = 78, cost = { Mana = 0, }, },
[19] = { critChance = 5, baseMultiplier = 1.79, levelRequirement = 84, cost = { Mana = 0, }, },
[20] = { critChance = 5, baseMultiplier = 1.85, levelRequirement = 90, cost = { Mana = 0, }, },
[21] = { critChance = 5, baseMultiplier = 1.91, levelRequirement = 90, cost = { Mana = 0, }, },
[22] = { critChance = 5, baseMultiplier = 1.97, levelRequirement = 90, cost = { Mana = 0, }, },
[23] = { critChance = 5, baseMultiplier = 2.04, levelRequirement = 90, cost = { Mana = 0, }, },
[24] = { critChance = 5, baseMultiplier = 2.1, levelRequirement = 90, cost = { Mana = 0, }, },
[25] = { critChance = 5, baseMultiplier = 2.17, levelRequirement = 90, cost = { Mana = 0, }, },
[26] = { critChance = 5, baseMultiplier = 2.24, levelRequirement = 90, cost = { Mana = 0, }, },
[27] = { critChance = 5, baseMultiplier = 2.32, levelRequirement = 90, cost = { Mana = 0, }, },
[28] = { critChance = 5, baseMultiplier = 2.4, levelRequirement = 90, cost = { Mana = 0, }, },
[29] = { critChance = 5, baseMultiplier = 2.48, levelRequirement = 90, cost = { Mana = 0, }, },
[30] = { critChance = 5, baseMultiplier = 2.56, levelRequirement = 90, cost = { Mana = 0, }, },
[31] = { critChance = 5, baseMultiplier = 2.64, levelRequirement = 90, cost = { Mana = 0, }, },
[32] = { critChance = 5, baseMultiplier = 2.73, levelRequirement = 90, cost = { Mana = 0, }, },
[33] = { critChance = 5, baseMultiplier = 2.82, levelRequirement = 90, cost = { Mana = 0, }, },
[34] = { critChance = 5, baseMultiplier = 2.91, levelRequirement = 90, cost = { Mana = 0, }, },
[35] = { critChance = 5, baseMultiplier = 3.01, levelRequirement = 90, cost = { Mana = 0, }, },
[36] = { critChance = 5, baseMultiplier = 3.11, levelRequirement = 90, cost = { Mana = 0, }, },
[37] = { critChance = 5, baseMultiplier = 3.21, levelRequirement = 90, cost = { Mana = 0, }, },
[38] = { critChance = 5, baseMultiplier = 3.32, levelRequirement = 90, cost = { Mana = 0, }, },
[39] = { critChance = 5, baseMultiplier = 3.43, levelRequirement = 90, cost = { Mana = 0, }, },
[40] = { critChance = 5, baseMultiplier = 3.55, levelRequirement = 90, cost = { Mana = 0, }, },
},
statSets = {
[1] = {
label = "Bleeding Concoction",
baseEffectiveness = 4.1999998092651,
incrementalEffectiveness = 0.27349999547005,
statDescriptionScope = "bleeding_concoction",
baseFlags = {
attack = true,
projectile = true,
unarmed = true,
area = true,
},
constantStats = {
{ "flask_throw_base_charges_used", 5 },
{ "base_number_of_projectiles", 1 },
{ "active_skill_base_area_of_effect_radius", 18 },
{ "throw_flask_effects_type", 3 },
{ "movement_speed_+%_final_while_performing_action", -70 },
{ "movement_speed_acceleration_+%_per_second_while_performing_action", 160 },
{ "movement_speed_while_performing_action_locked_duration_%", 50 },
{ "main_hand_base_weapon_attack_duration_ms", 714 },
{ "base_chance_to_inflict_bleeding_%", 100 },
{ "base_aggravate_bleeding_on_attack_hit_chance_%", 100 },
},
stats = {
"main_hand_weapon_minimum_physical_damage",
"main_hand_weapon_maximum_physical_damage",
"base_is_projectile",
"projectile_behaviour_only_explode",
"can_perform_skill_while_moving",
"replace_main_hand_unarmed_attack_stats_with_nothing_type",
"is_area_damage",
},
notMinionStat = {
"main_hand_weapon_minimum_physical_damage",
"main_hand_weapon_maximum_physical_damage",
},
levels = {
[1] = { 11, 21, statInterpolation = { 1, 1, }, actorLevel = 1, },
[2] = { 19, 35, statInterpolation = { 1, 1, }, actorLevel = 3.4519999027252, },
[3] = { 29, 55, statInterpolation = { 1, 1, }, actorLevel = 6.7670001983643, },
[4] = { 41, 75, statInterpolation = { 1, 1, }, actorLevel = 10.307999610901, },
[5] = { 52, 97, statInterpolation = { 1, 1, }, actorLevel = 14.074999809265, },
[6] = { 65, 120, statInterpolation = { 1, 1, }, actorLevel = 18.068000793457, },
[7] = { 78, 145, statInterpolation = { 1, 1, }, actorLevel = 22.287000656128, },
[8] = { 92, 171, statInterpolation = { 1, 1, }, actorLevel = 26.732000350952, },
[9] = { 106, 198, statInterpolation = { 1, 1, }, actorLevel = 31.40299987793, },
[10] = { 122, 226, statInterpolation = { 1, 1, }, actorLevel = 36.299999237061, },
[11] = { 138, 256, statInterpolation = { 1, 1, }, actorLevel = 41.423000335693, },
[12] = { 154, 287, statInterpolation = { 1, 1, }, actorLevel = 46.771999359131, },
[13] = { 172, 319, statInterpolation = { 1, 1, }, actorLevel = 52.34700012207, },
[14] = { 190, 353, statInterpolation = { 1, 1, }, actorLevel = 58.147998809814, },
[15] = { 209, 388, statInterpolation = { 1, 1, }, actorLevel = 64.175003051758, },
[16] = { 228, 424, statInterpolation = { 1, 1, }, actorLevel = 70.428001403809, },
[17] = { 249, 462, statInterpolation = { 1, 1, }, actorLevel = 76.906997680664, },
[18] = { 270, 501, statInterpolation = { 1, 1, }, actorLevel = 83.611999511719, },
[19] = { 291, 541, statInterpolation = { 1, 1, }, actorLevel = 90.542999267578, },
[20] = { 314, 582, statInterpolation = { 1, 1, }, actorLevel = 97.699996948242, },
[21] = { 337, 625, statInterpolation = { 1, 1, }, actorLevel = 105.08300018311, },
[22] = { 360, 669, statInterpolation = { 1, 1, }, actorLevel = 112.69200134277, },
[23] = { 385, 715, statInterpolation = { 1, 1, }, actorLevel = 120.52700042725, },
[24] = { 410, 761, statInterpolation = { 1, 1, }, actorLevel = 128.58799743652, },
[25] = { 436, 810, statInterpolation = { 1, 1, }, actorLevel = 136.875, },
[26] = { 462, 859, statInterpolation = { 1, 1, }, actorLevel = 145.38800048828, },
[27] = { 490, 910, statInterpolation = { 1, 1, }, actorLevel = 154.12699890137, },
[28] = { 518, 962, statInterpolation = { 1, 1, }, actorLevel = 163.09199523926, },
[29] = { 547, 1015, statInterpolation = { 1, 1, }, actorLevel = 172.28300476074, },
[30] = { 576, 1070, statInterpolation = { 1, 1, }, actorLevel = 181.69999694824, },
[31] = { 606, 1126, statInterpolation = { 1, 1, }, actorLevel = 191.34300231934, },
[32] = { 637, 1183, statInterpolation = { 1, 1, }, actorLevel = 201.21200561523, },
[33] = { 668, 1241, statInterpolation = { 1, 1, }, actorLevel = 211.30700683594, },
[34] = { 701, 1301, statInterpolation = { 1, 1, }, actorLevel = 221.62800598145, },
[35] = { 734, 1362, statInterpolation = { 1, 1, }, actorLevel = 232.17500305176, },
[36] = { 767, 1425, statInterpolation = { 1, 1, }, actorLevel = 242.94799804688, },
[37] = { 802, 1489, statInterpolation = { 1, 1, }, actorLevel = 253.94700622559, },
[38] = { 837, 1554, statInterpolation = { 1, 1, }, actorLevel = 265.17199707031, },
[39] = { 872, 1620, statInterpolation = { 1, 1, }, actorLevel = 276.62298583984, },
[40] = { 909, 1688, statInterpolation = { 1, 1, }, actorLevel = 288.29998779297, },
},
},
}
}
skills["BloodBoilPlayer"] = {
name = "Blood Boil",
baseTypeName = "Blood Boil",
fromTree = true,
color = 4,
description = "Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.",
skillTypes = { [SkillType.HasReservation] = true, [SkillType.OngoingSkill] = true, [SkillType.Buff] = true, [SkillType.Persistent] = true, [SkillType.Duration] = true, [SkillType.Physical] = true, [SkillType.DamageOverTime] = true, [SkillType.Area] = true, },
castTime = 0,
qualityStats = {
{ "base_skill_effect_duration", 75 },
},
levels = {
[1] = { levelRequirement = 0, },
[2] = { levelRequirement = 3, },
[3] = { levelRequirement = 6, },
[4] = { levelRequirement = 10, },
[5] = { levelRequirement = 14, },
[6] = { levelRequirement = 18, },
[7] = { levelRequirement = 22, },
[8] = { levelRequirement = 26, },
[9] = { levelRequirement = 31, },
[10] = { levelRequirement = 36, },
[11] = { levelRequirement = 41, },
[12] = { levelRequirement = 46, },
[13] = { levelRequirement = 52, },
[14] = { levelRequirement = 58, },
[15] = { levelRequirement = 64, },
[16] = { levelRequirement = 66, },
[17] = { levelRequirement = 72, },
[18] = { levelRequirement = 78, },
[19] = { levelRequirement = 84, },
[20] = { levelRequirement = 90, },
[21] = { levelRequirement = 90, },
[22] = { levelRequirement = 90, },
[23] = { levelRequirement = 90, },
[24] = { levelRequirement = 90, },
[25] = { levelRequirement = 90, },
[26] = { levelRequirement = 90, },
[27] = { levelRequirement = 90, },
[28] = { levelRequirement = 90, },
[29] = { levelRequirement = 90, },
[30] = { levelRequirement = 90, },
[31] = { levelRequirement = 90, },
[32] = { levelRequirement = 90, },
[33] = { levelRequirement = 90, },
[34] = { levelRequirement = 90, },
[35] = { levelRequirement = 90, },
[36] = { levelRequirement = 90, },
[37] = { levelRequirement = 90, },
[38] = { levelRequirement = 90, },
[39] = { levelRequirement = 90, },
[40] = { levelRequirement = 90, },
},
statSets = {
[1] = {
label = "Blood Boil",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "blood_boil",
baseFlags = {
},
constantStats = {
{ "active_skill_base_area_of_effect_radius", 15 },
{ "blood_boil_%_health_as_corrupted_blood_damage_per_minute", 120 },
{ "base_skill_effect_duration", 5000 },
{ "blood_boil_explosion_area_+%_final_per_boil", 20 },
{ "blood_boil_explosion_delay_ms", 1000 },
},
stats = {
"blood_boil_application_interval_ms",
"quality_display_base_skill_effect_duration_is_gem",
},
levels = {
[1] = { 2000, statInterpolation = { 1, }, actorLevel = 1, },
[2] = { 1975, statInterpolation = { 1, }, actorLevel = 3.4519999027252, },
[3] = { 1950, statInterpolation = { 1, }, actorLevel = 6.7670001983643, },
[4] = { 1925, statInterpolation = { 1, }, actorLevel = 10.307999610901, },
[5] = { 1900, statInterpolation = { 1, }, actorLevel = 14.074999809265, },
[6] = { 1875, statInterpolation = { 1, }, actorLevel = 18.068000793457, },
[7] = { 1850, statInterpolation = { 1, }, actorLevel = 22.287000656128, },
[8] = { 1825, statInterpolation = { 1, }, actorLevel = 26.732000350952, },
[9] = { 1800, statInterpolation = { 1, }, actorLevel = 31.40299987793, },
[10] = { 1775, statInterpolation = { 1, }, actorLevel = 36.299999237061, },
[11] = { 1750, statInterpolation = { 1, }, actorLevel = 41.423000335693, },
[12] = { 1725, statInterpolation = { 1, }, actorLevel = 46.771999359131, },
[13] = { 1700, statInterpolation = { 1, }, actorLevel = 52.34700012207, },
[14] = { 1675, statInterpolation = { 1, }, actorLevel = 58.147998809814, },
[15] = { 1650, statInterpolation = { 1, }, actorLevel = 64.175003051758, },
[16] = { 1625, statInterpolation = { 1, }, actorLevel = 70.428001403809, },
[17] = { 1600, statInterpolation = { 1, }, actorLevel = 76.906997680664, },
[18] = { 1575, statInterpolation = { 1, }, actorLevel = 83.611999511719, },
[19] = { 1550, statInterpolation = { 1, }, actorLevel = 90.542999267578, },
[20] = { 1525, statInterpolation = { 1, }, actorLevel = 97.699996948242, },
[21] = { 1500, statInterpolation = { 1, }, actorLevel = 105.08300018311, },
[22] = { 1475, statInterpolation = { 1, }, actorLevel = 112.69200134277, },
[23] = { 1450, statInterpolation = { 1, }, actorLevel = 120.52700042725, },
[24] = { 1425, statInterpolation = { 1, }, actorLevel = 128.58799743652, },
[25] = { 1400, statInterpolation = { 1, }, actorLevel = 136.875, },
[26] = { 1375, statInterpolation = { 1, }, actorLevel = 145.38800048828, },
[27] = { 1350, statInterpolation = { 1, }, actorLevel = 154.12699890137, },
[28] = { 1325, statInterpolation = { 1, }, actorLevel = 163.09199523926, },
[29] = { 1300, statInterpolation = { 1, }, actorLevel = 172.28300476074, },
[30] = { 1275, statInterpolation = { 1, }, actorLevel = 181.69999694824, },
[31] = { 1263, statInterpolation = { 1, }, actorLevel = 191.34300231934, },
[32] = { 1250, statInterpolation = { 1, }, actorLevel = 201.21200561523, },
[33] = { 1238, statInterpolation = { 1, }, actorLevel = 211.30700683594, },
[34] = { 1225, statInterpolation = { 1, }, actorLevel = 221.62800598145, },
[35] = { 1213, statInterpolation = { 1, }, actorLevel = 232.17500305176, },
[36] = { 1200, statInterpolation = { 1, }, actorLevel = 242.94799804688, },
[37] = { 1188, statInterpolation = { 1, }, actorLevel = 253.94700622559, },
[38] = { 1175, statInterpolation = { 1, }, actorLevel = 265.17199707031, },
[39] = { 1163, statInterpolation = { 1, }, actorLevel = 276.62298583984, },
[40] = { 1150, statInterpolation = { 1, }, actorLevel = 288.29998779297, },
},
},
}
}
skills["MeleeBowPlayer"] = {
name = "Bow Shot",
baseTypeName = "Bow Shot",
fromItem = true,
color = 4,
description = "Fire an arrow with your Bow.",
skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Barrageable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Bow] = true, [SkillType.NoAttackInPlace] = true, },
weaponTypes = {
["Bow"] = true,
},
castTime = 1,
qualityStats = {
},
levels = {
[1] = { levelRequirement = 0, },
[2] = { baseMultiplier = 1.1, levelRequirement = 3, },
[3] = { baseMultiplier = 1.21, levelRequirement = 6, },
[4] = { baseMultiplier = 1.32, levelRequirement = 10, },
[5] = { baseMultiplier = 1.42, levelRequirement = 14, },
[6] = { baseMultiplier = 1.53, levelRequirement = 18, },
[7] = { baseMultiplier = 1.64, levelRequirement = 22, },
[8] = { baseMultiplier = 1.74, levelRequirement = 26, },
[9] = { baseMultiplier = 1.82, levelRequirement = 31, },
[10] = { baseMultiplier = 1.91, levelRequirement = 36, },
[11] = { baseMultiplier = 2.01, levelRequirement = 41, },
[12] = { baseMultiplier = 2.11, levelRequirement = 46, },
[13] = { baseMultiplier = 2.22, levelRequirement = 52, },
[14] = { baseMultiplier = 2.33, levelRequirement = 58, },
[15] = { baseMultiplier = 2.44, levelRequirement = 64, },
[16] = { baseMultiplier = 2.57, levelRequirement = 66, },
[17] = { baseMultiplier = 2.69, levelRequirement = 72, },
[18] = { baseMultiplier = 2.83, levelRequirement = 78, },
[19] = { baseMultiplier = 2.97, levelRequirement = 84, },
[20] = { baseMultiplier = 3.12, levelRequirement = 90, },
[21] = { baseMultiplier = 3.27, levelRequirement = 90, },
[22] = { baseMultiplier = 3.44, levelRequirement = 90, },
[23] = { baseMultiplier = 3.61, levelRequirement = 90, },
[24] = { baseMultiplier = 3.79, levelRequirement = 90, },
[25] = { baseMultiplier = 3.98, levelRequirement = 90, },
[26] = { baseMultiplier = 4.18, levelRequirement = 90, },
[27] = { baseMultiplier = 4.39, levelRequirement = 90, },
[28] = { baseMultiplier = 4.61, levelRequirement = 90, },
[29] = { baseMultiplier = 4.84, levelRequirement = 90, },
[30] = { baseMultiplier = 5.08, levelRequirement = 90, },
[31] = { baseMultiplier = 5.33, levelRequirement = 90, },
[32] = { baseMultiplier = 5.6, levelRequirement = 90, },
[33] = { baseMultiplier = 5.88, levelRequirement = 90, },
[34] = { baseMultiplier = 6.18, levelRequirement = 90, },
[35] = { baseMultiplier = 6.48, levelRequirement = 90, },
[36] = { baseMultiplier = 6.81, levelRequirement = 90, },
[37] = { baseMultiplier = 7.15, levelRequirement = 90, },
[38] = { baseMultiplier = 7.51, levelRequirement = 90, },
[39] = { baseMultiplier = 7.88, levelRequirement = 90, },
[40] = { baseMultiplier = 8.28, levelRequirement = 90, },
},
statSets = {
[1] = {
label = "Bow Shot",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "skill_stat_descriptions",
baseFlags = {
attack = true,
projectile = true,
},
constantStats = {
{ "movement_speed_+%_final_while_performing_action", -70 },
{ "movement_speed_acceleration_+%_per_second_while_performing_action", 160 },
{ "movement_speed_while_performing_action_locked_duration_%", 50 },
},
stats = {
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"check_for_targets_between_initiator_and_projectile_source",
"skill_can_fire_arrows",
"can_perform_skill_while_moving",
"should_use_additive_aiming_animation",
"has_modular_projectiles_enabled",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = { actorLevel = 1, },
[2] = { actorLevel = 3.4519999027252, },
[3] = { actorLevel = 6.7670001983643, },
[4] = { actorLevel = 10.307999610901, },
[5] = { actorLevel = 14.074999809265, },
[6] = { actorLevel = 18.068000793457, },
[7] = { actorLevel = 22.287000656128, },
[8] = { actorLevel = 26.732000350952, },
[9] = { actorLevel = 31.40299987793, },
[10] = { actorLevel = 36.299999237061, },
[11] = { actorLevel = 41.423000335693, },
[12] = { actorLevel = 46.771999359131, },
[13] = { actorLevel = 52.34700012207, },
[14] = { actorLevel = 58.147998809814, },
[15] = { actorLevel = 64.175003051758, },
[16] = { actorLevel = 70.428001403809, },
[17] = { actorLevel = 76.906997680664, },
[18] = { actorLevel = 83.611999511719, },
[19] = { actorLevel = 90.542999267578, },
[20] = { actorLevel = 97.699996948242, },
[21] = { actorLevel = 105.08300018311, },
[22] = { actorLevel = 112.69200134277, },
[23] = { actorLevel = 120.52700042725, },
[24] = { actorLevel = 128.58799743652, },
[25] = { actorLevel = 136.875, },
[26] = { actorLevel = 145.38800048828, },
[27] = { actorLevel = 154.12699890137, },
[28] = { actorLevel = 163.09199523926, },
[29] = { actorLevel = 172.28300476074, },
[30] = { actorLevel = 181.69999694824, },
[31] = { actorLevel = 191.34300231934, },
[32] = { actorLevel = 201.21200561523, },
[33] = { actorLevel = 211.30700683594, },
[34] = { actorLevel = 221.62800598145, },
[35] = { actorLevel = 232.17500305176, },
[36] = { actorLevel = 242.94799804688, },
[37] = { actorLevel = 253.94700622559, },
[38] = { actorLevel = 265.17199707031, },
[39] = { actorLevel = 276.62298583984, },
[40] = { actorLevel = 288.29998779297, },
},
},
}
}
skills["ExplodingPoisonToadPlayer"] = {
name = "Bursting Fen Toad",
baseTypeName = "Bursting Fen Toad",
fromItem = true,
color = 4,
description = "A Poisonous Toad leaps towards enemies and explodes, dealing damage in an area and inflicting Poison.",
skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Chaos] = true, [SkillType.Physical] = true, [SkillType.Triggered] = true, [SkillType.Triggerable] = true, [SkillType.NonWeaponAttack] = true, [SkillType.NoAttackOrCastTime] = true, [SkillType.UseGlobalStats] = true, },
castTime = 1,
qualityStats = {
{ "trigger_toad_spawn_chance_%", 0.5 },
},
levels = {
[1] = { critChance = 5, baseMultiplier = 2.25, levelRequirement = 0, },
[2] = { critChance = 5, baseMultiplier = 2.48, levelRequirement = 3, },
[3] = { critChance = 5, baseMultiplier = 2.72, levelRequirement = 6, },
[4] = { critChance = 5, baseMultiplier = 2.97, levelRequirement = 10, },
[5] = { critChance = 5, baseMultiplier = 3.2, levelRequirement = 14, },
[6] = { critChance = 5, baseMultiplier = 3.45, levelRequirement = 18, },
[7] = { critChance = 5, baseMultiplier = 3.69, levelRequirement = 22, },
[8] = { critChance = 5, baseMultiplier = 3.91, levelRequirement = 26, },
[9] = { critChance = 5, baseMultiplier = 4.1, levelRequirement = 31, },
[10] = { critChance = 5, baseMultiplier = 4.31, levelRequirement = 36, },
[11] = { critChance = 5, baseMultiplier = 4.52, levelRequirement = 41, },
[12] = { critChance = 5, baseMultiplier = 4.75, levelRequirement = 46, },
[13] = { critChance = 5, baseMultiplier = 4.99, levelRequirement = 52, },
[14] = { critChance = 5, baseMultiplier = 5.24, levelRequirement = 58, },
[15] = { critChance = 5, baseMultiplier = 5.5, levelRequirement = 64, },
[16] = { critChance = 5, baseMultiplier = 5.77, levelRequirement = 66, },
[17] = { critChance = 5, baseMultiplier = 6.06, levelRequirement = 72, },
[18] = { critChance = 5, baseMultiplier = 6.37, levelRequirement = 78, },
[19] = { critChance = 5, baseMultiplier = 6.68, levelRequirement = 84, },
[20] = { critChance = 5, baseMultiplier = 7.02, levelRequirement = 90, },
[21] = { critChance = 5, baseMultiplier = 7.37, levelRequirement = 90, },
[22] = { critChance = 5, baseMultiplier = 7.74, levelRequirement = 90, },
[23] = { critChance = 5, baseMultiplier = 8.12, levelRequirement = 90, },
[24] = { critChance = 5, baseMultiplier = 8.53, levelRequirement = 90, },
[25] = { critChance = 5, baseMultiplier = 8.96, levelRequirement = 90, },
[26] = { critChance = 5, baseMultiplier = 9.4, levelRequirement = 90, },
[27] = { critChance = 5, baseMultiplier = 9.87, levelRequirement = 90, },
[28] = { critChance = 5, baseMultiplier = 10.37, levelRequirement = 90, },
[29] = { critChance = 5, baseMultiplier = 10.89, levelRequirement = 90, },
[30] = { critChance = 5, baseMultiplier = 11.43, levelRequirement = 90, },
[31] = { critChance = 5, baseMultiplier = 12, levelRequirement = 90, },
[32] = { critChance = 5, baseMultiplier = 12.6, levelRequirement = 90, },
[33] = { critChance = 5, baseMultiplier = 13.23, levelRequirement = 90, },
[34] = { critChance = 5, baseMultiplier = 13.89, levelRequirement = 90, },
[35] = { critChance = 5, baseMultiplier = 14.59, levelRequirement = 90, },
[36] = { critChance = 5, baseMultiplier = 15.32, levelRequirement = 90, },
[37] = { critChance = 5, baseMultiplier = 16.08, levelRequirement = 90, },
[38] = { critChance = 5, baseMultiplier = 16.89, levelRequirement = 90, },
[39] = { critChance = 5, baseMultiplier = 17.73, levelRequirement = 90, },
[40] = { critChance = 5, baseMultiplier = 18.62, levelRequirement = 90, },
},
statSets = {
[1] = {
label = "Bursting Fen Toad",
baseEffectiveness = 2,
incrementalEffectiveness = 0.27349999547005,
statDescriptionScope = "exploding_poison_toad",
baseFlags = {
area = true,
attack = true,
},
constantStats = {
{ "trigger_toad_spawn_chance_%", 25 },
{ "base_chance_to_poison_on_hit_%", 100 },
{ "active_skill_base_area_of_effect_radius", 25 },
},
stats = {
"attack_minimum_added_physical_damage",
"attack_maximum_added_physical_damage",
"is_area_damage",
},
levels = {
[1] = { 6, 9, statInterpolation = { 1, 1, }, actorLevel = 1, },
[2] = { 10, 16, statInterpolation = { 1, 1, }, actorLevel = 3.4519999027252, },
[3] = { 16, 24, statInterpolation = { 1, 1, }, actorLevel = 6.7670001983643, },
[4] = { 22, 33, statInterpolation = { 1, 1, }, actorLevel = 10.307999610901, },
[5] = { 28, 43, statInterpolation = { 1, 1, }, actorLevel = 14.074999809265, },
[6] = { 35, 53, statInterpolation = { 1, 1, }, actorLevel = 18.068000793457, },
[7] = { 42, 64, statInterpolation = { 1, 1, }, actorLevel = 22.287000656128, },
[8] = { 50, 75, statInterpolation = { 1, 1, }, actorLevel = 26.732000350952, },
[9] = { 58, 87, statInterpolation = { 1, 1, }, actorLevel = 31.40299987793, },
[10] = { 66, 99, statInterpolation = { 1, 1, }, actorLevel = 36.299999237061, },
[11] = { 75, 112, statInterpolation = { 1, 1, }, actorLevel = 41.423000335693, },
[12] = { 84, 126, statInterpolation = { 1, 1, }, actorLevel = 46.771999359131, },
[13] = { 94, 140, statInterpolation = { 1, 1, }, actorLevel = 52.34700012207, },
[14] = { 103, 155, statInterpolation = { 1, 1, }, actorLevel = 58.147998809814, },
[15] = { 114, 170, statInterpolation = { 1, 1, }, actorLevel = 64.175003051758, },
[16] = { 124, 186, statInterpolation = { 1, 1, }, actorLevel = 70.428001403809, },
[17] = { 135, 203, statInterpolation = { 1, 1, }, actorLevel = 76.906997680664, },
[18] = { 147, 220, statInterpolation = { 1, 1, }, actorLevel = 83.611999511719, },
[19] = { 158, 238, statInterpolation = { 1, 1, }, actorLevel = 90.542999267578, },
[20] = { 171, 256, statInterpolation = { 1, 1, }, actorLevel = 97.699996948242, },
[21] = { 183, 275, statInterpolation = { 1, 1, }, actorLevel = 105.08300018311, },
[22] = { 196, 294, statInterpolation = { 1, 1, }, actorLevel = 112.69200134277, },
[23] = { 209, 314, statInterpolation = { 1, 1, }, actorLevel = 120.52700042725, },
[24] = { 223, 335, statInterpolation = { 1, 1, }, actorLevel = 128.58799743652, },
[25] = { 237, 356, statInterpolation = { 1, 1, }, actorLevel = 136.875, },
[26] = { 252, 378, statInterpolation = { 1, 1, }, actorLevel = 145.38800048828, },
[27] = { 267, 400, statInterpolation = { 1, 1, }, actorLevel = 154.12699890137, },
[28] = { 282, 423, statInterpolation = { 1, 1, }, actorLevel = 163.09199523926, },
[29] = { 297, 446, statInterpolation = { 1, 1, }, actorLevel = 172.28300476074, },
[30] = { 313, 470, statInterpolation = { 1, 1, }, actorLevel = 181.69999694824, },
[31] = { 330, 495, statInterpolation = { 1, 1, }, actorLevel = 191.34300231934, },
[32] = { 347, 520, statInterpolation = { 1, 1, }, actorLevel = 201.21200561523, },
[33] = { 364, 546, statInterpolation = { 1, 1, }, actorLevel = 211.30700683594, },
[34] = { 381, 572, statInterpolation = { 1, 1, }, actorLevel = 221.62800598145, },
[35] = { 399, 599, statInterpolation = { 1, 1, }, actorLevel = 232.17500305176, },
[36] = { 418, 626, statInterpolation = { 1, 1, }, actorLevel = 242.94799804688, },
[37] = { 436, 654, statInterpolation = { 1, 1, }, actorLevel = 253.94700622559, },
[38] = { 455, 683, statInterpolation = { 1, 1, }, actorLevel = 265.17199707031, },
[39] = { 475, 712, statInterpolation = { 1, 1, }, actorLevel = 276.62298583984, },
[40] = { 495, 742, statInterpolation = { 1, 1, }, actorLevel = 288.29998779297, },
},
},
}
}
skills["MetaDeadeyeMarksPlayer"] = {
name = "Called Shots",
baseTypeName = "Called Shots",
fromTree = true,
color = 4,
description = "Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.",
skillTypes = { [SkillType.OngoingSkill] = true, [SkillType.Meta] = true, [SkillType.Persistent] = true, [SkillType.Buff] = true, [SkillType.CanHaveMultipleOngoingSkillInstances] = true, [SkillType.Triggers] = true, [SkillType.Area] = true, [SkillType.HasReservation] = true, [SkillType.ZeroReservation] = true, },
castTime = 1,
qualityStats = {
{ "active_skill_base_area_of_effect_radius", 0.2 },
},
levels = {
[1] = { levelRequirement = 0, },
[2] = { levelRequirement = 3, },
[3] = { levelRequirement = 6, },
[4] = { levelRequirement = 10, },
[5] = { levelRequirement = 14, },
[6] = { levelRequirement = 18, },
[7] = { levelRequirement = 22, },
[8] = { levelRequirement = 26, },
[9] = { levelRequirement = 31, },
[10] = { levelRequirement = 36, },
[11] = { levelRequirement = 41, },
[12] = { levelRequirement = 46, },
[13] = { levelRequirement = 52, },
[14] = { levelRequirement = 58, },
[15] = { levelRequirement = 64, },
[16] = { levelRequirement = 66, },
[17] = { levelRequirement = 72, },
[18] = { levelRequirement = 78, },
[19] = { levelRequirement = 84, },
[20] = { levelRequirement = 90, },
[21] = { levelRequirement = 90, },
[22] = { levelRequirement = 90, },
[23] = { levelRequirement = 90, },
[24] = { levelRequirement = 90, },
[25] = { levelRequirement = 90, },
[26] = { levelRequirement = 90, },
[27] = { levelRequirement = 90, },
[28] = { levelRequirement = 90, },
[29] = { levelRequirement = 90, },
[30] = { levelRequirement = 90, },
[31] = { levelRequirement = 90, },
[32] = { levelRequirement = 90, },
[33] = { levelRequirement = 90, },
[34] = { levelRequirement = 90, },
[35] = { levelRequirement = 90, },
[36] = { levelRequirement = 90, },
[37] = { levelRequirement = 90, },
[38] = { levelRequirement = 90, },
[39] = { levelRequirement = 90, },
[40] = { levelRequirement = 90, },
},
statSets = {
[1] = {
label = "Called Shots",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "meta_deadeye_marks",
baseFlags = {
},
constantStats = {
{ "active_skill_base_area_of_effect_radius", 40 },
{ "deadeye_meta_marks_number_of_enemies_to_mark", 1 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
[2] = { actorLevel = 3.4519999027252, },
[3] = { actorLevel = 6.7670001983643, },
[4] = { actorLevel = 10.307999610901, },
[5] = { actorLevel = 14.074999809265, },
[6] = { actorLevel = 18.068000793457, },
[7] = { actorLevel = 22.287000656128, },
[8] = { actorLevel = 26.732000350952, },
[9] = { actorLevel = 31.40299987793, },
[10] = { actorLevel = 36.299999237061, },
[11] = { actorLevel = 41.423000335693, },
[12] = { actorLevel = 46.771999359131, },
[13] = { actorLevel = 52.34700012207, },
[14] = { actorLevel = 58.147998809814, },
[15] = { actorLevel = 64.175003051758, },
[16] = { actorLevel = 70.428001403809, },
[17] = { actorLevel = 76.906997680664, },
[18] = { actorLevel = 83.611999511719, },
[19] = { actorLevel = 90.542999267578, },
[20] = { actorLevel = 97.699996948242, },
[21] = { actorLevel = 105.08300018311, },
[22] = { actorLevel = 112.69200134277, },
[23] = { actorLevel = 120.52700042725, },
[24] = { actorLevel = 128.58799743652, },
[25] = { actorLevel = 136.875, },
[26] = { actorLevel = 145.38800048828, },
[27] = { actorLevel = 154.12699890137, },
[28] = { actorLevel = 163.09199523926, },
[29] = { actorLevel = 172.28300476074, },
[30] = { actorLevel = 181.69999694824, },
[31] = { actorLevel = 191.34300231934, },
[32] = { actorLevel = 201.21200561523, },
[33] = { actorLevel = 211.30700683594, },
[34] = { actorLevel = 221.62800598145, },
[35] = { actorLevel = 232.17500305176, },
[36] = { actorLevel = 242.94799804688, },
[37] = { actorLevel = 253.94700622559, },
[38] = { actorLevel = 265.17199707031, },
[39] = { actorLevel = 276.62298583984, },
[40] = { actorLevel = 288.29998779297, },
},
},
}
}
skills["SupportMetaDeadeyeMarksPlayer"] = {
name = "SupportMetaDeadeyeMarksPlayer",
hidden = true,
fromTree = true,
support = true,
requireSkillTypes = { SkillType.Mark, },
addSkillTypes = { },
excludeSkillTypes = { },
levels = {
[1] = { levelRequirement = 0, },
[2] = { levelRequirement = 0, },
[3] = { levelRequirement = 0, },
[4] = { levelRequirement = 0, },
[5] = { levelRequirement = 0, },
[6] = { levelRequirement = 0, },
[7] = { levelRequirement = 0, },
[8] = { levelRequirement = 0, },
[9] = { levelRequirement = 0, },
[10] = { levelRequirement = 0, },
[11] = { levelRequirement = 0, },
[12] = { levelRequirement = 0, },
[13] = { levelRequirement = 0, },
[14] = { levelRequirement = 0, },
[15] = { levelRequirement = 0, },
[16] = { levelRequirement = 0, },
[17] = { levelRequirement = 0, },
[18] = { levelRequirement = 0, },
[19] = { levelRequirement = 0, },
[20] = { levelRequirement = 0, },