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Prepare release 0.21.1
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CHANGELOG.md

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# Changelog
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## [v0.21.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/tree/v0.21.1) (2026/06/20)
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[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/compare/v0.21.0...v0.21.1)
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## What's Changed
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### Fixed Calculations
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- Fix Grenade mods not working [\#2196](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2196) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Blazing Critical not applying as a global buff [\#2221](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2221) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Sine Aequo Immobilisation buildup calculation [\#2222](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2222) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Daze not applying 50% more Stun Buildup [\#2223](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2223) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Overwhelming Presence quality mod multiplying Aura magnitude [\#2224](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2224) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix "+% to Critical Damage Bonus" mods on weapons applying to Spells [\#2247](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2247) ([luther-rotmg](https://github.com/luther-rotmg))
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### Fixed Behaviours
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- Fix power report and trade search not working with Minions [\#2219](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2219) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Bloodhounds Mark not counting the enemy as Marked [\#2220](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2220) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix trader for 0.5.3 and prevent pricing items that don't fit in the slot [\#2238](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2238) ([vaisest](https://github.com/vaisest))
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### Other changes
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- Fix ice bite and innervate only supporting attacks [\#2207](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2207) ([vaisest](https://github.com/vaisest))
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- Fix Maximum Rage not working with More and Inc modifiers [\#2228](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2228) ([Blitz54](https://github.com/Blitz54))
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## [v0.21.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/tree/v0.21.0) (2026/06/13)
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[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/compare/v0.20.0...v0.21.0)

changelog.txt

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VERSION[0.21.1][2026/06/20]
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--- Fixed Calculations ---
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* Fix Grenade mods not working (LocalIdentity)
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* Fix Blazing Critical not applying as a global buff (LocalIdentity)
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* Fix Sine Aequo Immobilisation buildup calculation (LocalIdentity)
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* Fix Daze not applying 50% more Stun Buildup (LocalIdentity)
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* Fix Overwhelming Presence quality mod multiplying Aura magnitude (LocalIdentity)
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* Fix "+% to Critical Damage Bonus" mods on weapons applying to Spells (luther-rotmg)
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--- Fixed Behaviours ---
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* Fix power report and trade search not working with Minions (LocalIdentity)
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* Fix Bloodhounds Mark not counting the enemy as Marked (LocalIdentity)
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* Fix trader for 0.5.3 and prevent pricing items that don't fit in the slot (vaisest)
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--- Other changes ---
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* Fix ice bite and innervate only supporting attacks (vaisest)
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* Fix Maximum Rage not working with More and Inc modifiers (Blitz54)
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VERSION[0.21.0][2026/06/13]
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--- New to Path of Building ---

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