@@ -1064,6 +1064,44 @@ skills["CGEBloodPriestBoilingBlood"] = {
10641064 },
10651065 }
10661066}
1067+ skills [" CGESanctifiedMonstrosityPusGround" ] = {
1068+ name = " Pus Ground" ,
1069+ hidden = true ,
1070+ skillTypes = { [SkillType .Spell ] = true , [SkillType .Area ] = true , [SkillType .Damage ] = true , [SkillType .Triggerable ] = true , [SkillType .Duration ] = true , [SkillType .AreaSpell ] = true , },
1071+ castTime = 1 ,
1072+ qualityStats = {
1073+ },
1074+ levels = {
1075+ [1 ] = { levelRequirement = 0 , },
1076+ },
1077+ statSets = {
1078+ [1 ] = {
1079+ label = " Pus Ground" ,
1080+ baseEffectiveness = 8 ,
1081+ incrementalEffectiveness = 0.10000000149012 ,
1082+ damageIncrementalEffectiveness = 0.017500000074506 ,
1083+ statDescriptionScope = " skill_stat_descriptions" ,
1084+ baseFlags = {
1085+ spell = true ,
1086+ area = true ,
1087+ triggerable = true ,
1088+ duration = true ,
1089+ },
1090+ constantStats = {
1091+ { " active_skill_area_of_effect_radius_+%_final" , - 40 },
1092+ { " base_skill_effect_duration" , 4000 },
1093+ { " ground_caustic_art_variation" , 1030 },
1094+ },
1095+ stats = {
1096+ " base_chaos_damage_to_deal_per_minute" ,
1097+ " is_area_damage" ,
1098+ },
1099+ levels = {
1100+ [1 ] = { 16.666667039196 , statInterpolation = { 3 , }, actorLevel = 1 , },
1101+ },
1102+ },
1103+ }
1104+ }
10671105skills [" CultistBeastSunder" ] = {
10681106 name = " Sunder" ,
10691107 hidden = true ,
@@ -1613,6 +1651,45 @@ skills["MPSVaalBloodPriestProj"] = {
16131651 },
16141652 }
16151653}
1654+ skills [" MPWCleansedMonstrosityRailgun" ] = {
1655+ name = " Railgun" ,
1656+ hidden = true ,
1657+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .ProjectilesFromUser ] = true , [SkillType .Damage ] = true , [SkillType .Triggerable ] = true , },
1658+ castTime = 1 ,
1659+ qualityStats = {
1660+ },
1661+ levels = {
1662+ [1 ] = { baseMultiplier = 2.15 , storedUses = 1 , levelRequirement = 0 , cooldown = 15 , },
1663+ },
1664+ statSets = {
1665+ [1 ] = {
1666+ label = " Railgun" ,
1667+ incrementalEffectiveness = 0.054999999701977 ,
1668+ statDescriptionScope = " skill_stat_descriptions" ,
1669+ baseFlags = {
1670+ attack = true ,
1671+ projectile = true ,
1672+ triggerable = true ,
1673+ },
1674+ constantStats = {
1675+ { " monster_projectile_variation" , 1157 },
1676+ { " spell_maximum_action_distance_+%" , - 40 },
1677+ },
1678+ stats = {
1679+ " base_is_projectile" ,
1680+ " action_attack_or_cast_time_uses_animation_length" ,
1681+ " check_for_targets_between_initiator_and_projectile_source" ,
1682+ " projectile_uses_contact_position" ,
1683+ " maintain_projectile_direction_when_using_contact_position" ,
1684+ " use_scaled_contact_offset" ,
1685+ " projectile_ballistic_angle_from_target_distance" ,
1686+ },
1687+ levels = {
1688+ [1 ] = { actorLevel = 1 , },
1689+ },
1690+ },
1691+ }
1692+ }
16161693skills [" TBHellscapePaleLightningBoltSpammableLeft" ] = {
16171694 name = " Lightning Bolt" ,
16181695 hidden = true ,
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