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LocalIdentity
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Fix glimpse of chaos mod list + corruption slots more regular helmets
1 parent 05549b0 commit 12d7d82

1 file changed

Lines changed: 10 additions & 6 deletions

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src/Classes/ItemsTab.lua

Lines changed: 10 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2479,15 +2479,18 @@ function ItemsTabClass:CorruptDisplayItem() -- todo implement vaal orb new outco
24792479

24802480
if self.displayItem.base.type == "Helmet" then
24812481
t_insert(sourceList, "Glimpse of Chaos")
2482-
enchantNum = 8
2482+
if self.displayItem.title == "Glimpse of Chaos" then
2483+
currentModType = "SpecialCorrupted"
2484+
enchantNum = 8
2485+
end
24832486
end
24842487
local function buildEnchantList(modType)
24852488
if enchantList[modType] then
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return
24872490
end
24882491
enchantList[modType] = {}
24892492
for modId, mod in pairs(data.itemMods.Corruption) do
2490-
if mod.type == modType and self.displayItem:GetModSpawnWeight(mod) > 0 then
2493+
if mod.type == modType and (modType == "SpecialCorrupted" or self.displayItem:GetModSpawnWeight(mod) > 0) then
24912494
t_insert(enchantList[modType], { mod = mod })
24922495
end
24932496
end
@@ -2570,7 +2573,7 @@ function ItemsTabClass:CorruptDisplayItem() -- todo implement vaal orb new outco
25702573
end
25712574
end
25722575
local function rebuildEnchantControls(resetSelection)
2573-
for i = 1, enchantNum do
2576+
for i = 1, 8 do
25742577
local shown = i <= enchantNum
25752578
controls["enchant"..i].shown = shown
25762579
controls["enchant"..i.."Label"].shown = shown
@@ -2686,7 +2689,7 @@ function ItemsTabClass:CorruptDisplayItem() -- todo implement vaal orb new outco
26862689
return self.displayItem.rarity == "UNIQUE" or self.displayItem.rarity == "RELIC"
26872690
end
26882691
controls.rolls = new("ButtonControl", {"LEFT", controls.enchants, "RIGHT"}, {5, 0, 80, 20}, "Roll Ranges", function()
2689-
for i = 1, enchantNum do
2692+
for i = 1, 8 do
26902693
controls["enchant"..i].shown = false
26912694
controls["enchant"..i.."Label"].shown = false
26922695
end
@@ -2710,7 +2713,7 @@ function ItemsTabClass:CorruptDisplayItem() -- todo implement vaal orb new outco
27102713
controls.source = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 30, 150, 18}, sourceList, function(index, value)
27112714
if value == "Corrupted" then
27122715
currentModType = "Corrupted"
2713-
enchantNum = 1
2716+
enchantNum = 2
27142717
elseif value == "Glimpse of Chaos" and self.displayItem.base.type == "Helmet" then -- special corruption enchants
27152718
currentModType = "SpecialCorrupted"
27162719
if self.displayItem.title == "Glimpse of Chaos" then -- glimpse of chaos can have all 8 special enchants
@@ -2727,12 +2730,13 @@ function ItemsTabClass:CorruptDisplayItem() -- todo implement vaal orb new outco
27272730
controls.close.y = 73 + 20 * enchantNum
27282731
controls.save.y = 73 + 20 * enchantNum
27292732
end)
2733+
controls.source:SelByValue(currentModType == "SpecialCorrupted" and "Glimpse of Chaos" or "Corrupted")
27302734
controls.sortLabel = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {350, 30, 0, 16}, "^7Sort by:")
27312735
controls.sort = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {355, 30, 240, 18}, sortList, function(index, value)
27322736
sortEnchantList(value.stat)
27332737
rebuildEnchantControls()
27342738
end)
2735-
for i = 1, enchantNum do
2739+
for i = 1, 8 do
27362740
if i == 1 then
27372741
controls.enchant1Label = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {95, 55, 0, 16}, function()
27382742
if enchantNum == 1 then -- update label so 1 doesn't appear in case of 1 enchant.

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