@@ -1563,8 +1563,6 @@ local modTagList = {
15631563 ["per animated weapon"] = { tag = { type = "Multiplier", var = "AnimatedWeapon", actor = "parent" } },
15641564 ["per grasping vine"] = { tag = { type = "Multiplier", var = "GraspingVinesCount" } },
15651565 ["per fragile regrowth"] = { tag = { type = "Multiplier", var = "FragileRegrowthCount" } },
1566- ["per bark"] = { tag = { type = "Multiplier", var = "BarkskinStacks" } },
1567- ["per bark below maximum"] = { tag = { type = "Multiplier", var = "MissingBarkskinStacks" } },
15681566 ["per allocated mastery passive skill"] = { tag = { type = "Multiplier", var = "AllocatedMastery" } },
15691567 ["per allocated notable passive skill"] = { tag = { type = "Multiplier", var = "AllocatedNotable" } },
15701568 ["for each connected notable passive skill allocated"] = { tag = { type = "Multiplier", var = "AllocatedConnectedNotable" } },
@@ -3327,9 +3325,6 @@ local specialModList = {
33273325 mod("DamageTakenOverTime", "MORE", -num * tonumber(duration) / 10, { type = "Condition", var = "HeartstopperAVERAGE" })
33283326 } end,
33293327 -- Warden
3330- ["prevent %+(%d+)%% of suppressed spell damage per bark below maximum"] = function(num) return {
3331- mod("SpellSuppressionEffect", "BASE", num, { type = "Multiplier", var = "MissingBarkskinStacks" })
3332- } end,
33333328 ["hits that would ignite instead scorch"] = { flag("IgniteCanScorch"), flag("CannotIgnite") },
33343329 ["you can inflict an additional scorch on each enemy"] = { flag("ScorchCanStack"), mod("ScorchStacksMax", "BASE", 1) },
33353330 ["maximum effect of shock is (%d+)%% increased damage taken"] = function (num) return { mod("ShockMax", "OVERRIDE", num) } end,
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