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Implement parsing for remnant effect mods (#2093)
* Add support for parsing some additional remnant modifiers * Fix formatting
1 parent 4a71695 commit 17ba16c

2 files changed

Lines changed: 3 additions & 6 deletions

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src/Data/ModCache.lua

Lines changed: 2 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -6211,13 +6211,9 @@ c["Remnants can be collected from 50% further away All Flames of Chayula that yo
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c["Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Purple"]={nil,"Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Purple "}
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c["Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Red"]={nil,"Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Red "}
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c["Remnants can be collected from 50% further away Remnants you create reappear once, 3 seconds after being collected"]={nil,"Remnants can be collected from 50% further away Remnants you create reappear once, 3 seconds after being collected "}
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c["Remnants you create have 10% increased effect"]={nil,"Remnants you create have 10% increased effect "}
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c["Remnants you create have 10% increased effect"]={{[1]={flags=0,keywordFlags=0,name="RemnantEffect",type="INC",value=10}},nil}
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c["Remnants you create have 2% increased effect per 10 Tribute"]={nil,"Remnants you create have 2% increased effect per 10 Tribute "}
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c["Remnants you create have 50% increased effect"]={nil,"Remnants you create have 50% increased effect "}
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c["Remnants you create have 50% increased effect Remnants can be collected from 50% further away"]={nil,"Remnants you create have 50% increased effect Remnants can be collected from 50% further away "}
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c["Remnants you create have 50% increased effect Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Blue"]={nil,"Remnants you create have 50% increased effect Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Blue "}
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c["Remnants you create have 50% increased effect Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Purple"]={nil,"Remnants you create have 50% increased effect Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Purple "}
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c["Remnants you create have 50% increased effect Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Red"]={nil,"Remnants you create have 50% increased effect Remnants can be collected from 50% further away All Flames of Chayula that you manifest are Red "}
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c["Remnants you create have 50% increased effect"]={{[1]={flags=0,keywordFlags=0,name="RemnantEffect",type="INC",value=50}},nil}
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c["Remnants you create reappear once, 3 seconds after being collected"]={nil,"Remnants you create reappear once, 3 seconds after being collected "}
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c["Remove Ignite when you Warcry"]={nil,"Remove Ignite when you Warcry "}
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c["Remove a Curse after Channelling for 2 seconds"]={nil,"Remove a Curse after Channelling for 2 seconds "}

src/Modules/ModParser.lua

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Original file line numberDiff line numberDiff line change
@@ -5489,6 +5489,7 @@ local specialModList = {
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["magic utility flasks applied to you have (%d+)%% increased effect"] = function(num) return { mod("MagicUtilityFlaskEffect", "INC", num, { type = "ActorCondition", actor = "player"}) } end,
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["flasks applied to you have (%d+)%% reduced effect"] = function(num) return { mod("FlaskEffect", "INC", -num, { type = "ActorCondition", actor = "player"}) } end,
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["remnants have (%d+)%% increased effect"] = function(num) return { mod("RemnantEffect", "INC", num) } end,
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["remnants you create have (%d+)%% increased effect"] = function(num) return { mod("RemnantEffect", "INC", num) } end,
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["(%d+)%% increased charm cooldown recovery rate"] = function(num) return { mod("CharmCooldownRecovery", "INC", num) } end,
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["adds (%d+) passive skills"] = function(num) return { mod("JewelData", "LIST", { key = "clusterJewelNodeCount", value = num }) } end,
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["1 added passive skill is a jewel socket"] = { mod("JewelData", "LIST", { key = "clusterJewelSocketCount", value = 1 }) },

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