@@ -196,10 +196,12 @@ local ItemsTabClass = newClass("ItemsTab", "UndoHandler", "ControlHost", "Contro
196196 end
197197 end
198198
199+ rune .name = name
199200 rune .label = mod [1 ]
200201 rune .order = mod .statOrder [1 ]
201- rune .req = mod .rank [ 1 ]
202+ rune .req = mod .rank
202203 rune .group = # mod
204+ rune .limit = mod .limit
203205
204206 if slot == " armour" then
205207 for _ , v in pairs (runeList ) do
@@ -276,9 +278,20 @@ local ItemsTabClass = newClass("ItemsTab", "UndoHandler", "ControlHost", "Contro
276278 runeSlot .tooltipFunc = function (tooltip , mode , index , rune )
277279 tooltip :Clear ()
278280 if rune .label ~= " None" then
279- tooltip :AddLine (14 , " ^7" .. rune .label )
281+ tooltip :AddLine (16 , " ^7" .. rune .name )
282+
283+ if rune .limit then
284+ tooltip :AddLine (14 , " ^7" .. s_format (" Limited to: %d" , rune .limit ))
285+ end
286+
287+ if rune .req > 1 then
288+ tooltip :AddLine (14 , " ^7" .. s_format (" Requires: Level %d" , rune .req ))
289+ end
280290 for _ , line in ipairs (rune ) do
281- tooltip :AddLine (14 , " ^7" .. line )
291+ -- skip bonded lines as monks cannot use these
292+ if not line :match (" ^Bonded:" ) then
293+ tooltip :AddLine (14 , colorCodes .MAGIC .. line )
294+ end
282295 end
283296 -- Adding Comparison
284297 local compLines = { type = " Rune" }
@@ -289,11 +302,13 @@ local ItemsTabClass = newClass("ItemsTab", "UndoHandler", "ControlHost", "Contro
289302 local outputBase = calcFunc ()
290303 local outputNew = calcFunc ({ repSlotName = slotName , repItem = rune })
291304 self .build :AddStatComparesToTooltip (tooltip , outputBase , outputNew ,
292- " \n Adding this mod will give: " )
305+ " \n ^7Adding this mod will give: " )
293306 end
294307 end
295308
296- self .controls [slotName .. " Label" ] = new (" LabelControl" , {" RIGHT" , runeSlot , " LEFT" }, {- 2 , 0 , 16 , 16 }, s_format (" ^7%s:" , label ))
309+ self .controls [slotName .. " Label" ] = new (" LabelControl" , { " RIGHT" , runeSlot , " LEFT" },
310+ { - 2 , 0 , 16 , 16 },
311+ s_format (" ^7%s:" , label ))
297312
298313 prevSlot = runeSlot
299314 t_insert (self .controls , runeSlot )
@@ -783,9 +798,17 @@ holding Shift will put it in the second.]])
783798 drop .tooltipFunc = function (tooltip , mode , index , value )
784799 tooltip :Clear ()
785800 if value .lines and value .lines [1 ] ~= " None" then
786- tooltip :AddLine (14 , " ^7" .. value .name )
801+ tooltip :AddLine (16 , " ^7" .. value .name )
802+
803+ if value .lines and value .lines .limit then
804+ tooltip :AddLine (14 , " ^7" .. s_format (" Limited to: %d" , value .lines .limit ))
805+ end
806+
807+ if value .req > 1 then
808+ tooltip :AddLine (14 , " ^7" .. s_format (" Requires: Level %d" , value .req ))
809+ end
787810 for _ , line in ipairs (value .lines ) do
788- tooltip :AddLine (14 , " ^7 " .. line )
811+ tooltip :AddLine (14 , colorCodes . MAGIC .. line )
789812 end
790813 -- Adding Comparison
791814 local compLines = { type = " Rune" }
@@ -1953,7 +1976,17 @@ local runeModLines = { { name = "None", label = "None", lines = { "None" }, orde
19531976for name , runeMods in pairs (data .itemMods .Runes ) do
19541977 -- Some runes have multiple mod lines; insert each as separate entry
19551978 for slotType , runeMod in pairs (runeMods ) do
1956- t_insert (runeModLines , { name = name , label = runeMod [1 ], lines = runeMod , req = runeMod .rank [1 ], order = runeMod .statOrder [1 ], slot = slotType , type = runeMod .type , group = # runeMod })
1979+ t_insert (runeModLines ,
1980+ {
1981+ name = name ,
1982+ label = runeMod [1 ],
1983+ lines = runeMod ,
1984+ req = runeMod .rank ,
1985+ order = runeMod .statOrder [1 ],
1986+ slot = slotType ,
1987+ type = runeMod .type ,
1988+ group = # runeMod
1989+ })
19571990 end
19581991end
19591992table.sort (runeModLines , function (a , b )
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