|
6 | 6 | -- |
7 | 7 | local skills, mod, flag, skill = ... |
8 | 8 |
|
| 9 | +skills["AzmeriFabricationDespair"] = { |
| 10 | + name = "Despair", |
| 11 | + hidden = true, |
| 12 | + description = "Curse all targets in an area after a short delay, lowering their Chaos Resistance.", |
| 13 | + skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, |
| 14 | + castTime = 1, |
| 15 | + qualityStats = { |
| 16 | + }, |
| 17 | + levels = { |
| 18 | + [1] = { levelRequirement = 0, }, |
| 19 | + }, |
| 20 | + statSets = { |
| 21 | + [1] = { |
| 22 | + label = "Despair", |
| 23 | + statDescriptionScope = "despair", |
| 24 | + baseFlags = { |
| 25 | + spell = true, |
| 26 | + curse = true, |
| 27 | + area = true, |
| 28 | + duration = true, |
| 29 | + }, |
| 30 | + constantStats = { |
| 31 | + { "base_chaos_damage_resistance_%", -30 }, |
| 32 | + { "active_skill_area_of_effect_radius_+%_final", 100 }, |
| 33 | + }, |
| 34 | + stats = { |
| 35 | + "base_deal_no_damage", |
| 36 | + "curse_apply_as_aura", |
| 37 | + "infinite_skill_effect_duration", |
| 38 | + }, |
| 39 | + levels = { |
| 40 | + [1] = { actorLevel = 1, }, |
| 41 | + }, |
| 42 | + }, |
| 43 | + } |
| 44 | +} |
| 45 | +skills["AzmeriFabricationEnfeeble"] = { |
| 46 | + name = "Enfeeble", |
| 47 | + hidden = true, |
| 48 | + description = "Curse all targets in an area after a short delay, making them deal less damage.", |
| 49 | + skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, |
| 50 | + castTime = 1, |
| 51 | + qualityStats = { |
| 52 | + }, |
| 53 | + levels = { |
| 54 | + [1] = { levelRequirement = 0, }, |
| 55 | + }, |
| 56 | + statSets = { |
| 57 | + [1] = { |
| 58 | + label = "Enfeeble", |
| 59 | + statDescriptionScope = "enfeeble", |
| 60 | + baseFlags = { |
| 61 | + spell = true, |
| 62 | + curse = true, |
| 63 | + area = true, |
| 64 | + duration = true, |
| 65 | + }, |
| 66 | + constantStats = { |
| 67 | + { "accuracy_rating_+%", -60 }, |
| 68 | + { "base_skill_buff_damage_+%_final_to_apply", -60 }, |
| 69 | + { "base_skill_buff_damage_+%_final_vs_unique_to_apply", -23 }, |
| 70 | + { "active_skill_area_of_effect_radius_+%_final", 100 }, |
| 71 | + }, |
| 72 | + stats = { |
| 73 | + "base_deal_no_damage", |
| 74 | + "curse_apply_as_aura", |
| 75 | + "infinite_skill_effect_duration", |
| 76 | + }, |
| 77 | + levels = { |
| 78 | + [1] = { actorLevel = 1, }, |
| 79 | + }, |
| 80 | + }, |
| 81 | + } |
| 82 | +} |
| 83 | +skills["AzmeriFabricationTemporalChains"] = { |
| 84 | + name = "Temporal Chains", |
| 85 | + hidden = true, |
| 86 | + description = "Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.", |
| 87 | + skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, |
| 88 | + castTime = 1, |
| 89 | + qualityStats = { |
| 90 | + }, |
| 91 | + levels = { |
| 92 | + [1] = { levelRequirement = 0, }, |
| 93 | + }, |
| 94 | + statSets = { |
| 95 | + [1] = { |
| 96 | + label = "Temporal Chains", |
| 97 | + statDescriptionScope = "temporal_chains", |
| 98 | + baseFlags = { |
| 99 | + spell = true, |
| 100 | + curse = true, |
| 101 | + area = true, |
| 102 | + duration = true, |
| 103 | + }, |
| 104 | + constantStats = { |
| 105 | + { "base_skill_debuff_action_speed_+%_final_to_inflict", -30 }, |
| 106 | + { "base_temporal_chains_other_buff_time_passed_+%_to_apply", -38 }, |
| 107 | + { "active_skill_area_of_effect_radius_+%_final", 100 }, |
| 108 | + }, |
| 109 | + stats = { |
| 110 | + "base_deal_no_damage", |
| 111 | + "curse_apply_as_aura", |
| 112 | + "infinite_skill_effect_duration", |
| 113 | + }, |
| 114 | + levels = { |
| 115 | + [1] = { actorLevel = 1, }, |
| 116 | + }, |
| 117 | + }, |
| 118 | + } |
| 119 | +} |
9 | 120 | skills["AzmeriPictBowRainOfSpores"] = { |
10 | 121 | name = "Toxic Rain", |
11 | 122 | hidden = true, |
@@ -196,6 +307,39 @@ skills["DTTHellscapeStabbySkyStab"] = { |
196 | 307 | }, |
197 | 308 | } |
198 | 309 | } |
| 310 | +skills["DTTMantisRatLeap"] = { |
| 311 | + name = "Leap", |
| 312 | + hidden = true, |
| 313 | + skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, |
| 314 | + castTime = 1, |
| 315 | + qualityStats = { |
| 316 | + }, |
| 317 | + levels = { |
| 318 | + [1] = { storedUses = 1, levelRequirement = 0, cooldown = 7, }, |
| 319 | + }, |
| 320 | + statSets = { |
| 321 | + [1] = { |
| 322 | + label = "Leap", |
| 323 | + incrementalEffectiveness = 0.054999999701977, |
| 324 | + statDescriptionScope = "skill_stat_descriptions", |
| 325 | + baseFlags = { |
| 326 | + triggerable = true, |
| 327 | + attack = true, |
| 328 | + }, |
| 329 | + constantStats = { |
| 330 | + { "walk_emerge_extra_distance", -7 }, |
| 331 | + { "leap_slam_minimum_distance", 40 }, |
| 332 | + { "spell_maximum_action_distance_+%", -32 }, |
| 333 | + }, |
| 334 | + stats = { |
| 335 | + "action_attack_or_cast_time_uses_animation_length", |
| 336 | + }, |
| 337 | + levels = { |
| 338 | + [1] = { actorLevel = 1, }, |
| 339 | + }, |
| 340 | + }, |
| 341 | + } |
| 342 | +} |
199 | 343 | skills["EDSShellMonsterFlamethrower"] = { |
200 | 344 | name = "Flamethrower", |
201 | 345 | hidden = true, |
@@ -371,6 +515,37 @@ skills["GAHellscapePaleEliteSkyStab"] = { |
371 | 515 | }, |
372 | 516 | } |
373 | 517 | } |
| 518 | +skills["GAMantisRatDualStrike"] = { |
| 519 | + name = "Dual Strike", |
| 520 | + hidden = true, |
| 521 | + skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, |
| 522 | + castTime = 1, |
| 523 | + qualityStats = { |
| 524 | + }, |
| 525 | + levels = { |
| 526 | + [1] = { baseMultiplier = 1.05, levelRequirement = 0, }, |
| 527 | + }, |
| 528 | + statSets = { |
| 529 | + [1] = { |
| 530 | + label = "Dual Strike", |
| 531 | + incrementalEffectiveness = 0.054999999701977, |
| 532 | + statDescriptionScope = "skill_stat_descriptions", |
| 533 | + baseFlags = { |
| 534 | + triggerable = true, |
| 535 | + attack = true, |
| 536 | + }, |
| 537 | + constantStats = { |
| 538 | + { "active_skill_base_physical_damage_%_to_convert_to_lightning", 50 }, |
| 539 | + }, |
| 540 | + stats = { |
| 541 | + "is_area_damage", |
| 542 | + }, |
| 543 | + levels = { |
| 544 | + [1] = { actorLevel = 1, }, |
| 545 | + }, |
| 546 | + }, |
| 547 | + } |
| 548 | +} |
374 | 549 | skills["GAMediumBeetleChargedSunder"] = { |
375 | 550 | name = "Charged Sunder", |
376 | 551 | hidden = true, |
@@ -972,6 +1147,51 @@ skills["MPSAzmeriPictStaffProj2"] = { |
972 | 1147 | }, |
973 | 1148 | } |
974 | 1149 | } |
| 1150 | +skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = { |
| 1151 | + name = "Chaos Spark", |
| 1152 | + hidden = true, |
| 1153 | + skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, |
| 1154 | + castTime = 1, |
| 1155 | + qualityStats = { |
| 1156 | + }, |
| 1157 | + levels = { |
| 1158 | + [1] = { critChance = 5, storedUses = 1, levelRequirement = 0, cooldown = 10, }, |
| 1159 | + }, |
| 1160 | + statSets = { |
| 1161 | + [1] = { |
| 1162 | + label = "Chaos Spark", |
| 1163 | + baseEffectiveness = 3.25, |
| 1164 | + incrementalEffectiveness = 0.10000000149012, |
| 1165 | + damageIncrementalEffectiveness = 0.017500000074506, |
| 1166 | + statDescriptionScope = "skill_stat_descriptions", |
| 1167 | + baseFlags = { |
| 1168 | + spell = true, |
| 1169 | + projectile = true, |
| 1170 | + triggerable = true, |
| 1171 | + hit = true, |
| 1172 | + }, |
| 1173 | + constantStats = { |
| 1174 | + { "monster_projectile_variation", 1360 }, |
| 1175 | + { "number_of_additional_projectiles", 5 }, |
| 1176 | + { "projectile_spread_radius", 12 }, |
| 1177 | + }, |
| 1178 | + stats = { |
| 1179 | + "spell_minimum_base_chaos_damage", |
| 1180 | + "spell_maximum_base_chaos_damage", |
| 1181 | + "base_is_projectile", |
| 1182 | + "projectile_uses_contact_position", |
| 1183 | + "maintain_projectile_direction_when_using_contact_position", |
| 1184 | + "action_attack_or_cast_time_uses_animation_length", |
| 1185 | + "projectile_ballistic_angle_from_reference_event", |
| 1186 | + "ballistic_projectiles_always_bounce", |
| 1187 | + "distribute_projectiles_over_contact_points", |
| 1188 | + }, |
| 1189 | + levels = { |
| 1190 | + [1] = { 0.80000001192093, 1.2000000476837, statInterpolation = { 3, 3, }, actorLevel = 1, }, |
| 1191 | + }, |
| 1192 | + }, |
| 1193 | + } |
| 1194 | +} |
975 | 1195 | skills["MPSVaalBloodPriestProj"] = { |
976 | 1196 | name = "Blood Projectile", |
977 | 1197 | hidden = true, |
@@ -1014,6 +1234,44 @@ skills["MPSVaalBloodPriestProj"] = { |
1014 | 1234 | }, |
1015 | 1235 | } |
1016 | 1236 | } |
| 1237 | +skills["MPWAzmeriPitifulFabricationSkullThrow"] = { |
| 1238 | + name = "Skull Throw", |
| 1239 | + hidden = true, |
| 1240 | + skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, |
| 1241 | + castTime = 1, |
| 1242 | + qualityStats = { |
| 1243 | + }, |
| 1244 | + levels = { |
| 1245 | + [1] = { baseMultiplier = 1.15, levelRequirement = 0, }, |
| 1246 | + }, |
| 1247 | + statSets = { |
| 1248 | + [1] = { |
| 1249 | + label = "Skull Throw", |
| 1250 | + statDescriptionScope = "skill_stat_descriptions", |
| 1251 | + baseFlags = { |
| 1252 | + attack = true, |
| 1253 | + projectile = true, |
| 1254 | + triggerable = true, |
| 1255 | + }, |
| 1256 | + constantStats = { |
| 1257 | + { "monster_projectile_variation", 161 }, |
| 1258 | + { "spell_maximum_action_distance_+%", -40 }, |
| 1259 | + }, |
| 1260 | + stats = { |
| 1261 | + "base_is_projectile", |
| 1262 | + "projectile_uses_contact_position", |
| 1263 | + "use_scaled_contact_offset", |
| 1264 | + "action_attack_or_cast_time_uses_animation_length", |
| 1265 | + "maintain_projectile_direction_when_using_contact_position", |
| 1266 | + "check_for_targets_between_initiator_and_projectile_source", |
| 1267 | + "projectile_ballistic_angle_from_reference_event", |
| 1268 | + }, |
| 1269 | + levels = { |
| 1270 | + [1] = { actorLevel = 1, }, |
| 1271 | + }, |
| 1272 | + }, |
| 1273 | + } |
| 1274 | +} |
1017 | 1275 | skills["MPWCleansedMonstrosityRailgun"] = { |
1018 | 1276 | name = "Railgun", |
1019 | 1277 | hidden = true, |
|
0 commit comments