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src/Modules/CalcOffence.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3266,9 +3266,9 @@ function calcs.offence(env, actor, activeSkill)
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output.RuthlessBlowAilmentEffect = 1 - output.RuthlessBlowChance / 100 + output.RuthlessBlowChance / 100 * output.RuthlessBlowAilmentMultiplier
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globalOutput.FistOfWarCooldown = skillModList:Sum("BASE", cfg, "FistOfWarCooldown") or 0
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skillModList:NewMod("Condition:AncestrallyBoosted", "FLAG", true, "Tree")
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-- If Fist of War & Active Skill is a Slam Skill & NOT a Vaal Skill & NOT used by mirage or other
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if globalOutput.FistOfWarCooldown ~= 0 and activeSkill.skillTypes[SkillType.Slam] and not activeSkill.skillTypes[SkillType.Vaal] and not activeSkill.skillTypes[SkillType.OtherThingUsesSkill] then
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skillModList:NewMod("Condition:AncestrallyBoosted", "FLAG", true, "Tree")
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globalOutput.FistOfWarDamageMultiplier = skillModList:Sum("BASE", nil, "FistOfWarDamageMultiplier") / 100
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globalOutput.FistOfWarUptimeRatio = m_min( (1 / output.Speed) / globalOutput.FistOfWarCooldown, 1) * 100
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if globalBreakdown then

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