@@ -432,6 +432,12 @@ local configSettings = {
432432 { var = " momentumDamage" , type = " check" , label = " Moved 2m during Skill use?" , ifSkill = " Momentum" , ifFlag = " CanPerformSkillWhileMoving" , apply = function (val , modList , enemyModList )
433433 modList :NewMod (" Condition:Moved2m" , " FLAG" , true , " Config" )
434434 end },
435+ { label = " Stoicism:" , ifSkill = { " Stoicism I" , " Stoicism II" } },
436+ { var = " stoicismSeconds" , type = " count" , label = " Seconds building Stoicism:" , ifSkill = { " Stoicism I" , " Stoicism II" }, tooltip = " Seconds since last reset. Stoicism I: 1%/s (full 20s). Stoicism II: 2%/s (full 10s)." , apply = function (val , modList , enemyModList )
437+ modList :NewMod (" Condition:UsingStoicism" , " FLAG" , true , " Config" )
438+ modList :NewMod (" Multiplier:StoicismSeconds" , " BASE" , m_min (m_max (val , 0 ), 20 ), " Config" )
439+ modList :NewMod (" Multiplier:StoicismCap" , " BASE" , 20 , " Config" )
440+ end },
435441 { label = " Parry:" , ifSkill = " Parry" },
436442 { var = " parryActive" , type = " check" , label = " Enemy has Parry Debuff" , ifSkill = " Parry" , tooltip = " The Parry debuff grants:\n\t Enemies take 50% more Attack Damage" , apply = function (val , modList , enemyModList )
437443 enemyModList :NewMod (" Condition:ParryActive" , " FLAG" , true , " Config" )
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