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Fix Split Personality not working with Monk and Druid starting points (#2171)
The naming of the item uses Templar and Shadow as starting points but since those classes don't exist yet in the game we don't have them in our class map either
Made a different base class map that includes all the hidden classes so the map now works
Also adds the item to the unique list as it was missing
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
c["Burning Enemies you kill have a 5% chance to Explode, dealing a"]={nil,"Burning Enemies you kill have a 5% chance to Explode, dealing a "}
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c["Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=0,name="ExplodeMod",type="LIST",value={amount=10,keyOfScaledMod="value",type="Fire",value=5}},[2]={flags=0,keywordFlags=0,name="CanExplode",type="FLAG",value=true}},nil}
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+
c["Can Allocate Passive Skills from the Mercenary's starting point"]={{[1]={flags=0,keywordFlags=0,name="AlternateClassStart",type="LIST",value="Mercenary"}},nil}
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+
c["Can Allocate Passive Skills from the Ranger's starting point"]={{[1]={flags=0,keywordFlags=0,name="AlternateClassStart",type="LIST",value="Ranger"}},nil}
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+
c["Can Allocate Passive Skills from the Shadow's starting point"]={{[1]={flags=0,keywordFlags=0,name="AlternateClassStart",type="LIST",value="Shadow"}},nil}
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c["Can Allocate Passive Skills from the Sorceress's starting point"]={{[1]={flags=0,keywordFlags=0,name="AlternateClassStart",type="LIST",value="Sorceress"}},nil}
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+
c["Can Allocate Passive Skills from the Templar's starting point"]={{[1]={flags=0,keywordFlags=0,name="AlternateClassStart",type="LIST",value="Templar"}},nil}
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c["Can Allocate Passive Skills from the Warrior's starting point"]={{[1]={flags=0,keywordFlags=0,name="AlternateClassStart",type="LIST",value="Warrior"}},nil}
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c["Can Attack as though using a One Handed Mace while both of your hand slots are empty"]={{[1]={flags=0,keywordFlags=0,name="CanAttackAsOneHandMaceUnarmed",type="FLAG",value=true}},nil}
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c["Can Attack as though using a Quarterstaff while both of your hand slots are empty"]={nil,"Can Attack as though using a Quarterstaff while both of your hand slots are empty "}
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