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Address PR review: use MinionPresenceCount, fix formatting, update txt source
- act_str.lua + act_str.txt: change AlliesInSummonerRange -> MinionPresenceCount,
collapse mod() to single line per project convention, add txt source change
- CalcPerform: read already-computed MinionPresenceCount from player modDB
and bridge it to enemyDB (capped at 15); remove custom ConfigAlliesInSummonerRange
- ConfigOptions: remove custom alliesInRange option; existing
multiplierMinionsInPresence (# of Minions in your Presence) handles it
- CalcSections: remove Predator's Mark Allies display row
- TestSkills_spec: update to use multiplierMinionsInPresence config var
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
-3Lines changed: 0 additions & 3 deletions
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@@ -515,9 +515,6 @@ local configSettings = {
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{ var="deathmarkDeathmarkActive", type="check", label="Is the enemy marked with Signal Prey?", ifSkill="Predator", apply=function(val, modList, enemyModList)
{ var="alliesInRange", type="count", label="# of Allies in Range:", ifEnemyMult="AlliesInSummonerRange", tooltip="The number of allies near the marked enemy.", apply=function(val, modList, enemyModList)
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