@@ -100,6 +100,145 @@ data.gameConstants = {
100100 [" CullingStrikeRareThreshold" ] = 10 ,
101101 [" CullingStrikeUniqueThreshold" ] = 5 ,
102102}
103+ -- From Metadata/Characters/Character.ot
104+ data .characterConstants = {
105+ [" level" ] = 1 ,
106+ [" is_player" ] = 1 ,
107+ [" energy_shield_recharge_rate_per_minute_%" ] = 750 ,
108+ [" character_inherent_mana_regeneration_rate_per_minute_%" ] = 240 ,
109+ [" base_maximum_all_resistances_%" ] = 75 ,
110+ [" maximum_physical_damage_reduction_%" ] = 90 ,
111+ [" object_inherent_base_maximum_block_%_from_ot" ] = 75 ,
112+ [" base_maximum_spell_block_%" ] = 75 ,
113+ [" max_viper_strike_orbs" ] = 4 ,
114+ [" max_fuse_arrow_orbs" ] = 5 ,
115+ [" max_fire_beam_stacks" ] = 8 ,
116+ [" base_evasion_rating" ] = 27 ,
117+ [" base_maximum_chance_to_evade_%" ] = 95 ,
118+ [" life_per_level" ] = 12 ,
119+ [" mana_per_level" ] = 4 ,
120+ [" accuracy_rating_per_level" ] = 3 ,
121+ [" evasion_rating_per_level" ] = 300 ,
122+ [" base_critical_hit_damage_bonus" ] = 100 ,
123+ [" strength_per_level" ] = 0 ,
124+ [" dexterity_per_level" ] = 0 ,
125+ [" intelligence_per_level" ] = 0 ,
126+ [" max_endurance_charges" ] = 3 ,
127+ [" max_frenzy_charges" ] = 3 ,
128+ [" max_power_charges" ] = 3 ,
129+ [" maximum_righteous_charges" ] = 5 ,
130+ [" maximum_blood_scythe_charges" ] = 5 ,
131+ [" base_number_of_traps_allowed" ] = 15 ,
132+ [" base_number_of_remote_mines_allowed" ] = 15 ,
133+ [" max_charged_attack_stacks" ] = 6 ,
134+ [" max_talisman_degen_stacks" ] = 20 ,
135+ [" max_frost_nova_stacks" ] = 20 ,
136+ [" max_rampage_stacks" ] = 1000 ,
137+ [" damage_+%_per_10_rampage_stacks" ] = 2 ,
138+ [" movement_velocity_+%_per_10_rampage_stacks" ] = 1 ,
139+ [" pvp_shield_damage_+%_final" ] = - 15 ,
140+ [" minions_have_labyrinth_trap_degen_effect_+%" ] = - 90 ,
141+ [" minions_are_immune_to_labyrinth_degen_effect" ] = 0 ,
142+ [" minion_damage_taken_+%_from_spike_traps_final" ] = - 90 ,
143+ [" minion_damage_taken_+%_from_arrow_traps_final" ] = 0 ,
144+ [" minion_damage_taken_+%_from_guillotine_traps_final" ] = - 90 ,
145+ [" traps_explode_on_timeout" ] = 1 ,
146+ [" maximum_rage" ] = 30 ,
147+ [" max_delve_degen_stacks" ] = 5000 ,
148+ [" max_azurite_debuff_stacks" ] = 10 ,
149+ [" melee_variation" ] = 1 ,
150+ [" base_total_number_of_sigils_allowed" ] = 3 ,
151+ [" enable_movement_skill_animation_skipping" ] = 1 ,
152+ [" melee_hit_damage_stun_multiplier_+%" ] = 50 ,
153+ [" non_physical_hit_damage_stun_multiplier_+%" ] = - 33 ,
154+ [" additional_insanity_effects_while_delirious" ] = 1 ,
155+ [" max_steel_ammo" ] = 12 ,
156+ [" chance_to_deal_triple_damage_%_per_brutal_charge" ] = 3 ,
157+ [" stun_threshold_+%_per_brutal_charge" ] = 10 ,
158+ [" elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge" ] = 12 ,
159+ [" actor_scale_+%_limit" ] = 100 ,
160+ [" mines_invulnerable_for_duration_ms" ] = 2000 ,
161+ [" traps_invulnerable_for_duration_ms" ] = 2000 ,
162+ [" damage_taken_when_hit_+%_final_per_fortification" ] = - 1 ,
163+ [" base_max_fortification" ] = 20 ,
164+ [" base_presence_radius" ] = 40 ,
165+ [" mtx_max_killstreak_stacks" ] = 1000 ,
166+ [" mtx_max_killcounter_stacks" ] = 30000 ,
167+ [" melee_strike_bonus_attack_distance" ] = 2 ,
168+ [" melee_defer_damage_prediction" ] = 1 ,
169+ [" accuracy_rating_+%_final_at_max_distance_scaled" ] = - 90 ,
170+ [" base_weapon_swap_duration_ms" ] = 250 ,
171+ [" poise_decay_%_per_second" ] = 50 ,
172+ [" enable_weapon_sets" ] = true ,
173+ [" base_number_of_weapon_sets" ] = 2 ,
174+ [" quadruped_head_turn_duration_ms" ] = 100 ,
175+ [" has_quadruped_head_control" ] = 0 ,
176+ [" base_pay_cost_over_start_of_skill_animation" ] = 1 ,
177+ [" base_knockback_speed_+%" ] = - 30 ,
178+ [" base_maximum_number_of_stored_corpses" ] = 10 ,
179+ [" base_block_angle_degrees" ] = 210 ,
180+ [" base_heavy_stun_duration_ms" ] = 3000 ,
181+ [" global_resummon_time_ms" ] = 7500 ,
182+ [" disable_minion_formation" ] = 1 ,
183+ [" can_evade_spells" ] = 1 ,
184+ [" crossbow_ammo_switch_time_ms" ] = 300 ,
185+ [" light_stun_threshold_+%_final_per_number_of_times_stunned_in_past_duration_from_ot" ] = 50 ,
186+ [" x_ms_for_number_of_times_stunned_in_past_duration_from_ot" ] = 4000 ,
187+ [" rage_loss_delay_ms" ] = 2000 ,
188+ [" stun_base_duration_override_ms" ] = 500 ,
189+ [" object_inherent_armour_break_amount_+%_final_against_normal_monsters" ] = 200 ,
190+ [" object_inherent_armour_break_amount_+%_final_against_magic_monsters" ] = 100 ,
191+ [" object_inherent_evasion_break_amount_+%_final_against_normal_monsters" ] = 200 ,
192+ [" object_inherent_evasion_break_amount_+%_final_against_magic_monsters" ] = 100 ,
193+ [" fixed_frost_wall_limit" ] = 60 ,
194+ [" player_allow_dodge_roll_cancel" ] = 1 ,
195+ [" maximum_cold_infusion_stacks" ] = 6 ,
196+ [" maximum_fire_infusion_stacks" ] = 6 ,
197+ [" maximum_lightning_infusion_stacks" ] = 6 ,
198+ [" maximum_chaos_infusion_stacks" ] = 6 ,
199+ [" base_infusion_duration_ms" ] = 15000 ,
200+ [" maximum_caltrops_allowed" ] = 20 ,
201+ [" maximum_volatility_allowed" ] = 200 ,
202+ [" base_speed" ] = 37 ,
203+ }
204+ -- From Metadata/Monsters/Monster.ot
205+ data .monsterConstants = {
206+ [" item_drop_slots" ] = 1 ,
207+ [" energy_shield_recharge_rate_per_minute_%" ] = 750 ,
208+ [" base_maximum_mana" ] = 200 ,
209+ [" maximum_physical_damage_reduction_%" ] = 75 ,
210+ [" base_maximum_all_resistances_%" ] = 75 ,
211+ [" monster_base_flask_charges_percent_of_monster_power" ] = 50 ,
212+ [" base_maximum_chance_to_evade_%" ] = 95 ,
213+ [" base_critical_hit_damage_bonus" ] = 30 ,
214+ [" max_endurance_charges" ] = 3 ,
215+ [" max_frenzy_charges" ] = 3 ,
216+ [" max_power_charges" ] = 3 ,
217+ [" object_inherent_base_maximum_block_%_from_ot" ] = 75 ,
218+ [" base_maximum_spell_block_%" ] = 75 ,
219+ [" movement_velocity_cap" ] = 128 ,
220+ [" max_azurite_debuff_stacks" ] = 10 ,
221+ [" ignore_skill_weapon_restrictions" ] = 1 ,
222+ [" melee_hit_damage_stun_multiplier_+%" ] = 33 ,
223+ [" non_physical_hit_damage_stun_multiplier_+%" ] = - 50 ,
224+ [" scale_melee_range_to_actor_scale" ] = 1 ,
225+ [" use_melee_pattern_range" ] = 1 ,
226+ [" melee_swing_not_scaled_by_area_modifiers" ] = 1 ,
227+ [" actor_scale_+%_limit" ] = 200 ,
228+ [" base_heavy_stun_duration_ms" ] = 2000 ,
229+ [" melee_defer_damage_prediction" ] = 1 ,
230+ [" poise_decay_delay_ms" ] = 8000 ,
231+ [" poise_decay_%_per_second" ] = 5 ,
232+ [" base_block_angle_degrees" ] = 180 ,
233+ [" action_attack_or_cast_time_uses_animation_length" ] = 1 ,
234+ [" slow_potency_+%_final_per_additional_player" ] = - 10 ,
235+ [" check_for_targets_between_initiator_and_projectile_source" ] = 1 ,
236+ [" maximum_life_+%_final_per_additional_player" ] = 50 ,
237+ [" maximum_energy_shield_+%_final_per_additional_player" ] = 50 ,
238+ [" poise_threshold_+%_final_per_additional_player" ] = 50 ,
239+ [" stun_base_duration_override_ms" ] = 500 ,
240+ [" bleeding_moving_damage_%_of_base_override" ] = 200 ,
241+ }
103242-- From PlayerMinionIntrinsicStats.dat
104243data .playerMinionIntrinsicStats = {
105244 [" stun_base_duration_override_ms" ] = 500 ,
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