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Cspell
1 parent 33c02a8 commit 8fa5a4a

2 files changed

Lines changed: 2 additions & 2 deletions

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src/Classes/ImportTab.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1019,7 +1019,7 @@ function ImportTabClass:ImportItem(itemData, slotName)
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if not slotName then
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-- monk martial artist rune tattoos
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if itemData.inventoryId == "Chakra" then
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-- TODO: should probably be exported from chakraslots.dat64
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-- TODO: should probably be exported from chakra slots table
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-- API doesn't have slots directly, but has an x position similar to flasks
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slotMap = {"Helmet Rune #1", "Body Armour Rune #1", "Body Armour Rune #2", "Gloves Rune #1", "Boots Rune #1"}
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if slotMap[itemData.x + 1] and itemData.baseType then

src/Classes/ItemsTab.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -267,7 +267,7 @@ local ItemsTabClass = newClass("ItemsTab", "UndoHandler", "ControlHost", "Contro
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end
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end
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local function addRuneSockets()
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-- TODO: use game data for this from chakraslots.dat64
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-- TODO: use game data for this from chakra slots table
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local slots = { { type = "Helmet", n = 1 }, { type = "Body Armour", n = 2 }, { type = "Gloves", n = 1 }, { type = "Boots", n = 1 } }
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for _, slot in ipairs(slots) do
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for i = 1, slot.n do

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